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Full Version: Sega Announces new 2D Sonic title
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(01-26-2010, 08:56 PM)Koopaul Wrote: [ -> ]I forgot but pressing up allows you to see above you correct?

that's just it; you were supposed to go down
but yeah, it also works for ducking

the only problem is, as I said, it moves no matter what you do, which obviously throws you off
and as grooveman said, no other gimmicks in the entire game use up/down like that. There was no indication whatsoever of what to do. No hint signs or anything. It was a long speed section which abruptly ends with the cylinder, then a wall.
(01-26-2010, 08:59 PM)Woppet Wrote: [ -> ]I've never beat Sonic 3. I came to the conclusion that it is impossible to get past carnival place with tails. Am i wrong?

You are. None of us could get past it on our first playthrough


or at least before gameFAQs was created
is it wrong this is one of the only games i'm looking forward to this year
that is not wrong
if this turns out to be good it could probably hit GOTY
http://blogs.sega.com/usa/2010/01/27/pro...al-reward/

So who's up for drawing some Concept Art?

(Although the restriction of foes from the first 4 games is bullshit. I want some motherfucking GUN up in here)
It didn't restrict to just those games.

"It can be any Badnik from Sonic 1, 2, 3, Sonic & Knuckles, or any other Sonic games of that era."

That also means badniks from the Master System and Game Gear games, not to mention SEGASonic the Hedgehog, Kncukles' Chaotix and Sonic CD. But yeah, no GUN.


I already drew 5 concept arts, gonna colour them later c:
Uh, it's one entry per person.

And I'd have thought that CD was outside that Gen. If not, eh. I've not played it.
oh well that's a shame, but I don't care, gonna send them all anyway~
rokkan i beg you make a concept art of that metal sonic that appeared in Sonic 3.
(01-28-2010, 07:52 PM)Metaru Wrote: [ -> ]rokkan i beg you make a concept art of that metal sonic that appeared in Sonic 3.

but he already fits in that style kind of :I


I might do it though c:
do metal sonic from sonic2 as well
(01-26-2010, 09:12 PM)Vipershark Wrote: [ -> ]
(01-26-2010, 08:56 PM)Koopaul Wrote: [ -> ]I forgot but pressing up allows you to see above you correct?

that's just it; you were supposed to go down
but yeah, it also works for ducking

the only problem is, as I said, it moves no matter what you do, which obviously throws you off
and as grooveman said, no other gimmicks in the entire game use up/down like that. There was no indication whatsoever of what to do. No hint signs or anything. It was a long speed section which abruptly ends with the cylinder, then a wall.

(01-26-2010, 09:28 PM)Kosheh Wrote: [ -> ]
(01-26-2010, 08:59 PM)Woppet Wrote: [ -> ]I've never beat Sonic 3. I came to the conclusion that it is impossible to get past carnival place with tails. Am i wrong?

You are. None of us could get past it on our first playthrough


or at least before gameFAQs was created

i managed to get by it, only got up to the final stage of the game before my genesis dissapeared

other than that i passed the barrel in sonic 3 B)
(01-28-2010, 08:02 PM)Rökkan Wrote: [ -> ]
(01-28-2010, 07:52 PM)Metaru Wrote: [ -> ]rokkan i beg you make a concept art of that metal sonic that appeared in Sonic 3.

but he already fits in that style kind of :I


I might do it though c:

gay confesion time: i was a fan character based of him.
it's okay, Metal Sonic is cool enough for that to not be extremely embarrassing
(01-29-2010, 04:28 PM)Jovian-12 Wrote: [ -> ]it's okay, Metal Sonic is cool enough for that to not be extremely embarrassing

welp, so was Sonic but then they decided to create that fan-character called Shadow and it became extremely embarassing really quickly!