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(01-14-2013, 10:55 PM)Mutsukki Wrote: [ -> ]I love all generations (except 3), but I have to agree with Kriven about that. Especially on the Chespin case. He's more complicated than he could be, when Bulbasaur is a really familiar shape (reptile) with a really familiar element (a plant on his back). I can't break down what are Chespin's characteristics aside from green spiked hoodie? I'm not saying it's bad, I started to like him more nowadays, but that's a point that is true. (Also Chespin doesn't have that many colors)

Snivy was actually more complicated that it could have been, but everyone loves it because of that smug demeanor (which I personally don't care for)

Honestly though there's never been a starter Pokemon I hated design-wise. I can't say the same for their later forms.

The things that REALLY turn me off for Pokemon designs are Pokemon with desaturated colors, too many patterns on them, and have soulless robotic eyes.

Pretty much this turd. I couldn't even tell where it's eyes were. I know now that those red things on it's head(?) are it's eyes but before I thought those patterns on the body(?) were the eyes.

Anyway I can't make heads or tales of the thing and it has a sickening color scheme of greyish-pale red and yellow. And I know it's based off of the already weird looking Dogū but Pokemon is known for taking wierd ugly things and turning them into cute likeable things. So there was no excuse!
I'm in the boat of saying Gen 1's simplicity made it shine. Even Gen 2 pushes this a bit, and I get that there's only so much you can do, there's only so many things to make, so many names, get with the times of removed limits, etc.
But that doesn't make them any better, it just makes them have an valid excuse.

Gen 1 was good because it had 150, which is a big number. Now it's over 600, which is a retardedly huge number that nobody could comprehend. It was a possible to remember all 150 original pokemon names, even Gen 2 was slightly more possible. But you quadruple the number of original Pokemon and you're dealing with insane numbers. I can't give out 600 names for food dishes, nevermind Pokémon names.

I just miss simplicity in design. No fucking beauty contests, no film set bullshit, no thousand evil Pokémon teams, just fucking Team Rocket, a single enemy force, and you. And maybe fucking Gary every so often.
Not you, your 2 best friends, a rival, 3 evil companies, hollywood, sexy outfits, cleaning your badges, calling your mum for help, going online to search a big empty underground cave...
This is why I miss the old Gameboy generation and have no interest in most of the classic games that are still making sequels today.
Well I'll admit these new stories and characters are shit, but I never minded them adding some new side activities. No one is making you do them so I don't see the problem. As for having 600+ Pokemon... I like it! The idea that there are so many beasts to catch and train really makes your journey really unique. Who knows what a trainer might have? Who knows what lurks in the tall grass?

Of course this is ruined by the fact that each Gen is limited to a select few Pokemon in the wild and trainers will only carry that select few Pokemon. It prevents the game from being really diverse. You'll see repetition of trainers Pokemon and such.

There over 600 Pokemon now! I want every trainer to be unique in the game. Every blade of grass to carry a plethora of Pokemon types.
I don't mind the big number of Pokemon, it's pretty much impossible to keep the same number without stopping the franchise (if they had stopped at Gen 2 people would spam for a sequel so no use trying to stop it). I agree with Koopaul though, if they made more places and trainers have a wider range of Pokemon you'd have some really interesting combinations.

I also agree with Dazz on the point that it's a bit too much nowadays. I don't mind optional stuff like beauty contests, since it kind of lets you do other stuff with your Pokemon that just battle. But yeah, the storyline is getting a bit crazy. That's not to say I want it to be the same thing over and over, but Team Rocket should be the only company (maybe one extra like Team Jet or something, but not this many), and there should be only one rival (nameable, too, like in the first few games). They don't even have to be the game's professor's (grand)son/daughter, they can be like your brother/sister or something, but ONLY ONE.
As for calling your mum, I personally think that's stupid and unnecessary. I think I remember her calling me when I went on Route 7 in Black, it had absolutely NO FUNCTION WHATSOEVER. She basically asked how I was and I said I was fine, and that was it. Waste of time and, in my opinion, making the mother too much of a character (it's like it's trying to make you think it's your actual mother or something).

Huge stuff like two rivals with constant names and a billion evil corporations should stay in the anime, the games shouldn't change the story that much. I don't think anybody cares if the game's storyline doesn't fit with the anime.
(01-15-2013, 09:44 AM)puggsoy Wrote: [ -> ]Huge stuff like two rivals with constant names and a billion evil corporations should stay in the anime, the games shouldn't change the story that much. I don't think anybody cares if the game's storyline doesn't fit with the anime.

That's a rather ludicrous comparison given that the anime churned out far more shit with the games.

Traveling with other trainers constantly, Hunter J, twice as more cities that serve no purpose at all, what else is on this list?

The games can at least make it slightly bearable given that they know how to make the best of it work.

(01-15-2013, 03:39 AM)Koopaul Wrote: [ -> ]The things that REALLY turn me off for Pokemon designs are Pokemon with desaturated colors, too many patterns on them, and have soulless robotic eyes.

Pretty much this turd. I couldn't even tell where it's eyes were. I know now that those red things on it's head(?) are it's eyes but before I thought those patterns on the body(?) were the eyes.

I honestly can say that I still find it ridiculous that people still complain about this.

There really isn't a point in whining about the designs. Shit there's always a design that's an absolute turd in comparison to others. Magnemite and Magneton are two huge examples far as gen 1 goes. But when I look at it the other way why bother whining when the majority of the designs are better anyways? Generation 3 arguably had the most good designs out of all generations, and as every generation comes out there's new designs that manage to strike to the eye.
(01-15-2013, 10:52 AM)Mr. Popo Wrote: [ -> ]
(01-15-2013, 09:44 AM)puggsoy Wrote: [ -> ]Huge stuff like two rivals with constant names and a billion evil corporations should stay in the anime, the games shouldn't change the story that much. I don't think anybody cares if the game's storyline doesn't fit with the anime.

That's a rather ludicrous comparison given that the anime churned out far more shit with the games.

Traveling with other trainers constantly, Hunter J, twice as more cities that serve no purpose at all, what else is on this list?

The games can at least make it slightly bearable given that they know how to make the best of it work.

Well OK I guess you're right, I rarely watch the anime anyways. My point is basically that I prefer the original games' complexity level in terms of that sort of stuff, you only had one rival and one bunch of evil guys. Also I don't know why they don't let you name your rivals anymore.
Claydol was awesome. Sad
Also just look at other Pokémon who have trick eyes, like Masquerain and Lileep. They aren't bad.
I agree there's not much point in complaining about the designs because not one Generation is going to lack a Pokémon that someone doesn't like/care about. I also agree with Ploaj, Chespin is quite a simple design. Bulbasaur has a whole bunch of triangles scattered about. I could seriously only draw Bulbasaur's body and bulb somewhat correctly going on memory, nevermind the patterns.
Four-legged Pokémon are also not as easy to draw as upright Pokémon. Chespin only has got a few spikes on its head which is mostly green, could be passed off as a hat as far as design goes, a pointed Raticate-like tail and Pikachu feet.
I actually think most people think they can remember the Gen. 1 starter designs because they grew up with them and just plain know the designs and it's burned into their minds to some extent because nostalgia.
Point is there's always gonna be designs you don't like in a Gen. so I don't think there is too much point in saying X Gen.(s) aren't as good as Gen. 1 for X reason. It all just sounds like nostalgia goggles IMO. Honestly several Pokémon in later Gen.'s have cute, simple, quirky, clever and appealing designs just like the first 151 did. The first Generation wasn't even the "best", there are some iffy Pokémon in there too, but I just like to think they all have a certain charm of their own even if that charm does not appeal to you.
[/rambling]
(01-15-2013, 11:32 AM)puggsoy Wrote: [ -> ]
(01-15-2013, 10:52 AM)Mr. Popo Wrote: [ -> ]
(01-15-2013, 09:44 AM)puggsoy Wrote: [ -> ]Huge stuff like two rivals with constant names and a billion evil corporations should stay in the anime, the games shouldn't change the story that much. I don't think anybody cares if the game's storyline doesn't fit with the anime.

That's a rather ludicrous comparison given that the anime churned out far more shit with the games.

Traveling with other trainers constantly, Hunter J, twice as more cities that serve no purpose at all, what else is on this list?

The games can at least make it slightly bearable given that they know how to make the best of it work.

Well OK I guess you're right, I rarely watch the anime anyways. My point is basically that I prefer the original games' complexity level in terms of that sort of stuff, you only had one rival and one bunch of evil guys. Also I don't know why they don't let you name your rivals anymore.

Well if it helps you can name your rival dicks in Pokemon black 2 and white 2.
Ok what I agree with was only the part about Gen 1 having simpler designs. Everything else I completely disagree. The stories and characters are much more evolved now than they were on the original ones. Sure, Gen 1 had a lot of plot twists and memorable moments, but so did Gen 2, 3, 4, etc. I find it funny that people want it to be Team Rocket only, but if it actually was, they would be complaining that Gamefreaks can't think of anything else. I find it spetacular that they come up with different teams that have very different goals and methods (even if they're dumb sometimes, like Team Aqua and Magma) and how is changing the rival mechanic even bad? Having 2 rivals was really different in Black/White, it showed how many different paths and objectives 3 chidlhood friends can have. Stick to Gary, really now?

Also I don't mind the side content. I never spent too much time with Contests, Musical and the Theathre (or whatever Gen 4 had). Altough I did spend some time at Pokewood and the Poké-athlon in HeartGold/SoulSilver was pretty cool. Calling your mom/people/etc is not even necessary, it's just something to make the game more engaging, I think it's a cool attention to detail. These don't really take away what Pokémon was in the first place, I honestly think that all these complaints are pretty dumb, no offense.
(01-15-2013, 01:23 PM)Mutsukki Wrote: [ -> ]Ok what I agree with was only the part about Gen 1 having simpler designs. Everything else I completely disagree. The stories and characters are much more evolved now than they were on the original ones. Sure, Gen 1 had a lot of plot twists and memorable moments, but so did Gen 2, 3, 4, etc. I find it funny that people want it to be Team Rocket only, but if it actually was, they would be complaining that Gamefreaks can't think of anything else. I find it spetacular that they come up with different teams that have very different goals and methods (even if they're dumb sometimes, like Team Aqua and Magma) and how is changing the rival mechanic even bad? Having 2 rivals was really different in Black/White, it showed how many different paths and objectives 3 chidlhood friends can have. Stick to Gary, really now?

Well I dunno, two rivals just doesn't seem normal. I mean it's not bad, but I think one's enough. Doesn't always have to be Gary of course. As for bad guys I guess it's not too bad, but I would personally prefer one or two general corporations, that have different members (and maybe different goals) in different regions, it doesn't always have to be James and Jessie. I don't know, a huge bunch of different bad companies doesn't seem natural.
But then again I don't really mind it that much, I think my biggest gripe is that in Emerald you had to deal with both Team Magma and Team Aqua, I mean seriously.

On the whole I'm generally just making conversation. I have a bad habit of going against general opinion if I can't decide, just for the sake of discussion. Sometimes I don't even notice it and I think I have an opinion, while I don't. So yeah, in the case of rivals and teams I don't really care too much, I guess I'm just kind of missing Team Rocket and Gary Tongue

(01-15-2013, 01:23 PM)Mutsukki Wrote: [ -> ]Calling your mom/people/etc is not even necessary, it's just something to make the game more engaging, I think it's a cool attention to detail. These don't really take away what Pokémon was in the first place, I honestly think that all these complaints are pretty dumb, no offense.

If calling your mum was optional it'd be fine but she called me out of nowhere. It wasn't a huge problem but I just saw it as unnecessary.
TO THOSE NOSTALGIA-GOGGLE WEARING DOODS OUT THERE.

Read this, it's interesting for those familiar with Norse Mythology.
It doesn't matter what they're based on. That doesn't make them any better.

And there's a difference between nostalgia and noticing the very apparent style change after the first artist left. While there have been other Pokemon I've liked, every single one of them feels like an unnatural robot. They are all spiked, or have weird semi-circles. I'll use my favourite "Modern" Pokemon as an example:

[Image: pachirisu.jpg]

This is Pachichi. He's an adorable bastard, isn't he? As far as Post-2nd Gen Pokemon go, he's pretty good. Fairly simple, pretty close in concept to the original Pokemon. Still,something isn't right... hm...

Wait... what's with his ears? Are they... are they clipped onto his head? Are they ears at all? I'm not sure at this point. I mean they look like ears, but there's those extra little spikes poking forward. They look like headphones of some kind... what....

And.... what the fuck are those spikes doing on his tail? Is he going to spin around and impale me with them? Why are those even there? Why do they look so wrong?

No seriously. What the fuck is with the spikes.
Blank

The spikes add a whole lot, otherwise he'd just be a recolored fucking squirrel.
EDIT: I mean honestly I can't tell you why the spikes are there, but I feel they add a lot to the design.
he's an electric squirrel, the spikes are supposed to make the blue band look like it's electrically charged. it's a stylistic choice that's actually pretty common when trying to show something affected by electricity

[Image: 8.jpg]

I don't see you complaining that pikachu has a tail shaped like a lightning bolt or that ponyta has fire coming out of it, what's up with that
yes you are right

this doesnt look 1st gen [Image: pachirisu.jpg]

here, I've fixed it
[Image: FIXED.png]

much better, now he looks just as plain as the rest of the boring pokemon

I really don't understand the whole design argument; there are over 600 pokemon
you are guaranteed to find designs you don't like in every generation, why disparage
a whole group for a select few?