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That's kinda harsh, db...

Also, he earlier said that they are whole sprites in the .b file.
(10-16-2008, 08:39 PM)Drshnaps Wrote: [ -> ]
(10-16-2008, 03:33 PM)megamario Wrote: [ -> ]On the Kracko sheet, the arena icons for Kracko Jr. are not there. The text is, and the Kracko's Revenge sheet has Kracko Jr.'s Revenge's icons, but regular doesn't.
Just thought I'd bring that up.

That's because Kracko Jr. doesn't show up in the arena. That text is from when you fight him in Spring Breeze.
Oh, I could've sworn that you fought him. I must have gotten him mixed up with Revenge Kracko Jr., then.

Sorry, my mistake
(10-17-2008, 02:40 PM)Sploder Wrote: [ -> ]That's kinda harsh, db...

Also, he earlier said that they are whole sprites in the .b file.
Only 7 are whole, last one is a half. And the top half below belongs to the next row which I believe is jumping.

Here's the current version of the normal enemies, only the palettes left. And I had to do Magical Sweeper the way it is because otherwise it would take up a large chunk of the sheet. I can do a sheet of it with all the palette variations but it would probably be a waste.
http://i103.photobucket.com/albums/m121/...nemies.png
Oh. Well that explains that then. Easy enough to fix.

That thing is called Magical Sweeper? Jeez, that's weird. I think I remember someone telling me that it's name was Rob O or something similar at some point. 'course they were probably just pulling stuff out of their ass.
I thought it was a new name for Broom Hatter personally (you know, broom, sweep, made sense.), until I found that it was still called Broom Hatter.

And it looks like Cutter needs to be fix a bit, that still uses the bad sprite.

[Image: kssu__normal_enemies__icon.png]
I'm surprised Shotzo has an alternate pallet.
OMG!!!! This topic is cursed now! Why? The OP just posted Post #666!

lol j/k.
Okay, playable Meta Knight is almost finished. There's just one thing I need.

When Meta Knight gets a game over and you select Continue for him, he has this little animation where he whips off his cape and points his sword forward.

Now, I have all the sprites for this animation, the problem is that I need in-game snapshots of the animation so that I can see where to place the sword. The sprite doesn't show up correctly in my emulator nor in the OAM.

So if anyone has an emulator that will display these sprites properly and can get snapshots of this animation for me (I just need the ones where the sword is visible) I would much appreciate it.
(10-17-2008, 06:29 PM)deathbringer Wrote: [ -> ]I thought it was a new name for Broom Hatter personally (you know, broom, sweep, made sense.), until I found that it was still called Broom Hatter.

And it looks like Cutter needs to be fix a bit, that still uses the bad sprite.

[Image: kssu__normal_enemies__icon.png]
Um, Scarfy isn't a normal enemy, if you use the copy power on it, you'll become crash kirby.
Yes, but since you can't swallow it to get a Copy Ability, it's still classified as a normal enemy.
If you want to get into semantics, technically Waddle Dee shouldn't be on the abilities sheet, it's the Parasol that gives Kirby the Parasol Ability, not him.
I beleive I need help: Cute
[Image: help11.png]
Just reset it.
(10-17-2008, 06:29 PM)deathbringer Wrote: [ -> ]And it looks like Cutter needs to be fix a bit, that still uses the bad sprite.

Hey wait a minute ... the Cutter sheet was finished BEFORE I posted my Kirby sheet.
Wait, Omega tile ripped it, right? He may have made the same mistake you did.