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(10-10-2008, 12:17 PM)deathbringer Wrote: [ -> ]I'm working on the enemies now. I'm going to do it on a game-by-game basis, so Spring Breeze will have a sheet, Dynablade, etc.

[Image: kssu__enemies1.png]

Good, just don't forget their extra pallets.
(10-10-2008, 12:34 PM)GoldenX Wrote: [ -> ]How do you change the .b files into image files after you've gotten the palette and everything and you want to arrange the sprites? I couldn't find out how going through the pages in this thread.

You could just printscreen it and paste it into paint.
um, the paint ability isn't done yet.
(10-10-2008, 02:26 PM)platinumhorns103 Wrote: [ -> ]um, the paint ability isn't done yet.

*facepalm*

He means to paste it in the program, MS Paint...
no, on the first post, it says that paint kirby is done.
I think the hat just has basic movements and wears a recolored Yo-yo hat.
(10-10-2008, 05:13 PM)Tonberry2k Wrote: [ -> ]I think the hat just has basic movements and wears a recolored Yo-yo hat.

Ya, but Paint Kirby has the paint effects and the brush.
(10-10-2008, 04:37 PM)platinumhorns103 Wrote: [ -> ]no, on the first post, it says that paint kirby is done.

LOL!
Yeah, Drshnaps should fix that...

@Ton, Paint Kirby has some unique frames, too.
(10-10-2008, 04:37 PM)platinumhorns103 Wrote: [ -> ]no, on the first post, it says that paint kirby is done.
(09-23-2008, 08:48 PM)Drshnaps Wrote: [ -> ]Cute Paint (Ability) - RTB
Wha? I don't remember ripping Paint Kirby... Have I been ripping in my sleep again? :V

Maybe I should rip Paint Kirby, when (and if) I get some spare time. That way, that statement won't be false. :B
paint kirby rocks.

Thank you for contributing absolutely nothing useful to this topic. Warned for spam.
~GM.exe
Oh, I must have been thinking that RTB included it on his sheet with all the other one-time abilities.

It would have made sense anyways.

@Deathbringer: Larry the Shlarp has already ripped some of the enemies here and here if it helps. Just don't forget to give him some credit. Also didn't we agree that the ability-giving enemies should be on a separate sheet from the regular ones?

(10-10-2008, 12:31 PM)Random Talking Bush Wrote: [ -> ]Speaking of which, you cut off a bit of one of Kirby's sprites on the 4th line of sprites on the updated Kirby sheet... You might want to fix that. Very Sad

Huh? What are you talking about? It looks fine to me.

[EDIT] Oh I see now. I had to refresh the image. Crap, I hope I don't have to re-rip that.

[DOUBLE EDIT] Okay, it's fixed. I'm not really sure how that happened since I know I didn't resize the image at all when I added those sprites.
Well having all the enemies on one sheet or power enemies separate would work for me either way. Don't forget, there are more enemies in this version than there was in the SNES version.
I'm just ripping the enemies for now, when they are all done, they can be separated. And separated they must as so far, this is from just Spring Breeze and Dynablade, and it's freakin' huge.
[Image: kssu__enemies2.png]
Whoa! How are you ripping those?
I can cut down on the number of enemies you need to rip:

[Image: KSSU_kingbaddiesP.gif]

Someone on another forum requested that I do these. And before anyone asks, there aren't any alternate pallets for these characters.

I'm going to attempt Kracko/Kracko's Revenge next.