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Random Talking Bush's Model Importers and QuickBMS Scripts
Hey guys, so I've been trying to make a mod for Smash 4 that replaces Captain Falcon's helmet with Jimmy T.'s afro from Game & Wario. However, when I try to merge the afro w/ Falcon in SmashForge and import that NUD into 3dsMax, I keep getting an error where it says "Runtime error: Unknown vertex type!" I'm very new to modding, so I don't really understand why this is happening.

Here's a pastebin of what the script says when I try to import the afro if that helps:
https://pastebin.com/4cqPt7LX

I really would appreciate any and all help. Thank you.

****UPDATE: I got it figured out finally. I was importing the Jimmy T .dae incorrectly. I was setting the Vert Type to "Normals, Tan, Bi-Tan(Float)." Not sure what to switch it to instead though because I want the afro to have normals.
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Hey, RTB, I was wondering if you ever got to an importer for Trillion: God of Destruction's PC release? I want to get a few things from it...like Trillion himself...I tried it with the Vita importer but all his pieces import at 'zero rotation' rather than where they are on his body...
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