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Ripping the Reverse Cup in Double Dash!!
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(06-10-2017, 07:57 PM)Pasta937 Wrote:
(06-10-2017, 07:51 PM)Filler Wrote: Also, the way the textures worked is that the 2 and 3 are invisible via alpha channels. For some reason, the screenshot you posted didn't have working alpha channels. Looked fine in a model render

I used BMDview2.
what version of bmdview2 do you have an can I download it?
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RE: Ripping the Reverse Cup in Double Dash!! - by MegaPokéSonicX - 11-03-2018, 09:45 AM

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