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Ripping the Reverse Cup in Double Dash!!
#1
Question 
The demo disc versions of Mario Kart Double Dash has some unused models such as the Reverse Cup. When i extracted the model to OBJ,
The 1 2 3 place number are both in the model with the gold cup. Is there a way to have them into separate models? Thanks.
[Image: CO0x78W.png]
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#2
Send the the model, and I could do it if you want.
I like to make models in my free time. I also make weird games, too.
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#3
(06-09-2017, 07:48 PM)Filler Wrote: Send the the model, and I could do it if you want.

http://www.mediafire.com/file/qt21b4zx31...everse.zip Here you go.
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#4
I think I did it right?

Split it into three models for each number.


.zip   Reverse_Cup.zip (Size: 209.36 KB / Downloads: 135)
I like to make models in my free time. I also make weird games, too.
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#5
(06-10-2017, 06:43 PM)Filler Wrote: I think I did it right?

Split it into three models for each number.

The second and third numbers are gold, But i changed it back to silver and bronze. Thanks. Wink
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#6
Also, the way the textures worked is that the 2 and 3 are invisible via alpha channels. For some reason, the screenshot you posted didn't have working alpha channels. Looked fine in a model render
I like to make models in my free time. I also make weird games, too.
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#7
(06-10-2017, 07:51 PM)Filler Wrote: Also, the way the textures worked is that the 2 and 3 are invisible via alpha channels. For some reason, the screenshot you posted didn't have working alpha channels. Looked fine in a model render

I used BMDview2.
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#8
(06-10-2017, 07:57 PM)Pasta937 Wrote:
(06-10-2017, 07:51 PM)Filler Wrote: Also, the way the textures worked is that the 2 and 3 are invisible via alpha channels. For some reason, the screenshot you posted didn't have working alpha channels. Looked fine in a model render

I used BMDview2.
what version of bmdview2 do you have an can I download it?
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