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Sonic Rush sprite ripping guide (.bac)
#1
So yeah, i have recently been searching the internet, and i havent found a way to easily rip Sonic Rush's sprites; So that's why i decided to do some research and figure out a way to properly rip Sonic Rush's sprites.

And you are done! you successfully ripped your sprites from Sonic Rush.
Also, this is my first post in the forums.
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Thanked by: boilingpot, MotoBadnik
#2
Thanks, this guide and the tool you wrote are very useful! I think I'll add this to the wiki.
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#3
Hi! Just tried it, seems to work pretty well! I'm trying to rip Advance's leftover files for TCRF.com (Managed to rip ac_ene_tento!) . The only problems I've found are when I try to convert the E3 beta's sprites (The file format seems to a bit different at the beggining?) and ac_sonic.bac in the final. I can see the first frame of the beta sprites on Tinke, just that your tool doesn't seem to be fully compatible. I suspect ac_sonic are the leftover 2D sprites, but the final file seems to have dummied out some data. I link you to both types of files, hopefully you can fix it
https://mega.nz/folder/Z3IgmTZD#0zW41pw2yvsRZhZxnphtGw
[Image: g69vOjd.png]
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#4
(04-12-2021, 12:58 PM)MotoBadnik Wrote: Hi! Just tried it, seems to work pretty well! I'm trying to rip Advance's leftover files for TCRF.com (Managed to rip ac_ene_tento!) . The only problems I've found are when I try to convert the E3 beta's sprites (The file format seems to a bit different at the beggining?) and ac_sonic.bac in the final. I can see the first frame of the beta sprites on Tinke, just that your tool doesn't seem to be fully compatible. I suspect ac_sonic are the leftover 2D sprites, but the final file seems to have dummied out some data. I link you to both types of files, hopefully you can fix it
https://mega.nz/folder/Z3IgmTZD#0zW41pw2yvsRZhZxnphtGw
[Image: g69vOjd.png]

Hmm I see, by reading the error message I can think that It may have to do with something being outside the intended range. I didn't add checks for that kind of stuff so adding that might solve it.
When I have some spare time I will try to fix it.
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Thanked by: MotoBadnik
#5
(04-12-2021, 12:58 PM)MotoBadnik Wrote: Hi! Just tried it, seems to work pretty well! I'm trying to rip Advance's leftover files for TCRF.com (Managed to rip ac_ene_tento!) . The only problems I've found are when I try to convert the E3 beta's sprites (The file format seems to a bit different at the beggining?) and ac_sonic.bac in the final. I can see the first frame of the beta sprites on Tinke, just that your tool doesn't seem to be fully compatible. I suspect ac_sonic are the leftover 2D sprites, but the final file seems to have dummied out some data. I link you to both types of files, hopefully you can fix it
https://mega.nz/folder/Z3IgmTZD#0zW41pw2yvsRZhZxnphtGw
[Image: g69vOjd.png]

Alright, I've managed to fix it and now it properly extracts the files you provided to me. It was a surprisingly easy fix.
You can download the new version here.
Note: The final version of ac_sonic.bac has no pallete/data, so it won't extract anything.
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Thanked by: MotoBadnik
#6
Heart 
Works like a charm, thank you a lot!
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Thanked by: Chor64


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