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Random Talking Bush's Model Importers and QuickBMS Scripts
(08-22-2019, 02:01 PM)Random Talking Bush Wrote:
(08-22-2019, 09:16 AM)Makoto Wrote: does the script for Tokyo Mirage Sessions #FE also supports animations?
No, none of my scripts allow for animation importing, only models.
okay, thank you again for the model script!
Just one more question, how do i extract the models from the cpk archive? the bms script i have doesn't work
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(08-22-2019, 03:59 PM)Makoto Wrote: okay, thank you again for the model script!
Just one more question, how do i extract the models from the cpk archive? the bms script i have doesn't work
If I remember correctly, you might need to use CriPackedFileMaker on that in order to extract it correctly since the CPK is in such a way that throws off any third-party CPK-extraction methods.



Anyway, on another note, since I've had a ton of people (around 30 so far) asking me about it and it's obvious that I'm not going to get around to addressing the issues with the XFBIN extraction scripts of mine anytime soon (I've been too busy with other projects), plus how I've been feeling kinda negative towards the whole thing thanks to a certain someone (the guy who commissioned me to do this in the first place then pulled the rug out from under me -- you know who you are and I'm still not happy about the whole thing), here's the script and pre-extracted models for that JoJo model importing thingamabob which I said I was working on a few years back. Enjoy. I guess. Might also add the Naruto models there later if I can figure out why my script doesn't work with those.
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hey I'm not sure if someone will read this but I'm a youtuber and I make videos of senran kagura and that is i think one of my favorite games I mod it as much as can with texture and moveset mods but I want to take it a step further and mod the models themselves I have modded dragon ball xenoverse 2 pc and I have 3dsmax so I have some experience I searched and they seem to remove most programs on internet on how to import and extract tmd files for some reason. I realize this is just for importing and no request but could make a exporting script exclusively for me. if so i agree to not distribute it or claim it is mine i will pay you for this if I have to. I'm not a bot and I'm this youtuber if do not think I'm him I will upload a video tomorrow I think with the title I just message vg-resources that was me ok here is my email address and my channel if you want to send me the export script or how to do it. please consider this I like senran kagura estival versus some much. here is my youtube channel https://m.youtube.com/user/gotsomehead
 
here is my email address [email protected]

this is me all me no fake account no bot seriously consider this and at least reply to this.
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it's me i just uploaded a the video on my channel same email same title same person please consider doing this i really like to game design and mod with my imagination not just for youtube videos
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Hey uh...the CMP files for Super Kirby Clash seems to get all screwed up after running them through your script. No current tool recognizes them as BFRES and not even the 'embedded extractor' programs can get anything. Here, for reference here's the before and after files of the one I tried it on.

https://www.dropbox.com/s/gb0j7yszroe1xt...e.zip?dl=0
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(09-12-2019, 04:08 PM)Carpaccio Wrote: Hey uh...the CMP files for Super Kirby Clash seems to get all screwed up after running them through your script. No current tool recognizes them as BFRES and not even the 'embedded extractor' programs can get anything. Here, for reference here's the before and after files of the one I tried it on.

https://www.dropbox.com/s/gb0j7yszroe1xt...e.zip?dl=0
Already known -- it's because they use the same version number as Super Mario Maker 2, and I haven't updated my script yet to work with those (since there are some changes in the format). Eventually!
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Hey RTB, thank you so much for your work on the many man importer scripts listed here.
but I'm having a problem I was hoping you could help with, I'm trying to use your tam soft importer for peach beach splash, and any time I try to load a costume it just crashes, but anytime I load a head it works.
the crash is just a non responsive 3ds max screne.
I am using 3ds max 2009 maybe that is the problem? i have seen reports of it working but so far it just crashes. I will attach the model file i try to load here. but really its any costume that isn't a head.
okay so apparently i can't attach the model wow that is stupid, its a tiny model to.
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(09-12-2019, 04:32 PM)Random Talking Bush Wrote:
(09-12-2019, 04:08 PM)Carpaccio Wrote: Hey uh...the CMP files for Super Kirby Clash seems to get all screwed up after running them through your script. No current tool recognizes them as BFRES and not even the 'embedded extractor' programs can get anything. Here, for reference here's the before and after files of the one I tried it on.

https://www.dropbox.com/s/gb0j7yszroe1xt...e.zip?dl=0
Already known -- it's because they use the same version number as Super Mario Maker 2, and I haven't updated my script yet to work with those (since there are some changes in the format). Eventually!

I eagerly await this specific update then, hahaha. I really wanna get stuff from Super Kirby Clash, got a lot of cool models!
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Question 
[Image: temp.png]
^ Did you ever release or plan to release this script yet?
I haven't seen it anywhere in the thread.
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Can you update gintam rumble .tmd 3ds max script?
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I wonder if it'd be possible to make a script for the DRIVE GIRLS .cat format. It's basically the same format as the VITA Senran Kagura games but the current .CAT script doesn't seem to be working with these files.

I don't expect anything but I'll leave some samples here anyway: https://drive.google.com/open?id=1zksCEi...Xs4pRtK678
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Hi RTB, I was wondering how are you doing with the GinTama Rumble script? here are some more samples if you need them. https://www.mediafire.com/file/6ifj1d43k...le.7z/file
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Hello randomtbush have you ever made any more progress for naruto shippuden ultimate ninja storm 4 models? i have looked everywere for tools and no one wants to do them
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Hi RTB,

Can you update your MP19 bnfm 3ds max script? It doesn't seem to fully import everything from vehicles models: http://prntscr.com/px0kmj

In that pic from url i showed here, it's missing the pipe in the front, near the steering wheel, for example, among other things.

Edit: checked the file again and saw the pipe is there, but in a weird position, so, can you fix that? Here are some samples: https://1drv.ms/u/s!AgkrKQsbT3XvgawAgTz2...g?e=74Fnzp

Thanks.
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Pokémon Sword and Shield models are using the same format as Let's Go! but they don't seem to work with your script as it crashes halfway through.

https://cdn.discordapp.com/attachments/5...ampion.zip
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