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Daemoth's Submissions
Tactical rpg with evolving dragons, its a really nice!
I forgot to say that Salamando is a PC
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Whoopos. Ok, I'll fix that.
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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woops, dont upload them yet. Im using a cheat to switch between all the dragon evolution and i thought they were in order cause the first 40 seemed to be. But i found some other Salamando form while doing the other dragons...
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From the looks of it, Soul Cage has a lot of rotation and will probably need to be ripped with some kind of tool.
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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(06-20-2013, 11:51 AM)Tonberry2k Wrote: From the looks of it, Soul Cage has a lot of rotation and will probably need to be ripped with some kind of tool.

Salamando Updated,
Puppy, Icedrake, Uniuni, Munimuni, Thunderhead, Twinhead, Molten added.
Those are all PC.
Added Legendary Dragons. Those are summons.
About the monster, i guess im gonna have to do a complete playthrough to rip these.
Added Menu and Icons. I was wondering: should i rip the fonts? Since, i guess, the latin alphabet was added with the translation patch.
Edit: Well, this gonna be a lot harder than i thought. I cant use Snes9x with Bahamut lagoon since the game glitch, so that means no macro. Thus, battle animation are gonna be alot harder.
Added Overworld Characters ( those are the human Pc).
Added Overworld Enemies.(Not Complete)
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Wow! Are all of these ready to put up?
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Thanked by: daemoth
Everything but Overworld Enemies.
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Thanked by: Ton
Great! *starts uploading*

Should I do a "Playable Characters" section, and then a "Playable Monsters" section?
EDIT: That's what I did. Let me know if that works for you. It's crazy how many of these look like FF6 monsters.
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Thanked by: Garamonde, daemoth
(06-23-2013, 03:00 PM)Ton Wrote: Great! *starts uploading*

Should I do a "Playable Characters" section, and then a "Playable Monsters" section?
EDIT: That's what I did. Let me know if that works for you. It's crazy how many of these look like FF6 monsters.
Yeah, thats perfect like this. They look likes it cause they are! Squaresoft modified them a little bit and threw them in that game Tongue
Updated Enemies Overworld ( should now be complete)
Added NPCs and Alexander ( Alexander is the final boss)
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Don't the monsters from Treasure of the Rudras have a similar style?
Doofenshmirtz: This is a little bit awkward but have you seen my escape jet keys? (Perry nods) What, you have? Well that's great! So where are they? (Perry looks away) You won't tell me? Is this because you don't speak or are you just being a jerk?
~Phineas and Ferb, "One Good Scare Ought to Do It!" (2008)
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All up!
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Thanked by: daemoth, Garamonde
(06-24-2013, 04:48 PM)Deathbringer Wrote: Don't the monsters from Treasure of the Rudras have a similar style?

A little bit, but not as much as Bahamut Lagoon.

Look like Lufia 1 & 2 has been neglected.
Lufia 2: Rise of the sinistrals
Added Arty, Dekar ( Pc )
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Great! Got em!
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Thanked by: daemoth
Added Combat Screen, Status Menu and Capsule Mosnter Menu.
Added Guy ( Pc )
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Got em!
Would you mind getting a better screenshot for the section icon? The one we have is rather plain.
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Thanked by: daemoth


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