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Like MAKING the pieces.
BB, I can help you make a better idle if you'd like. The idle I original had for her was going to be a slight sway while she held her harp.
Eh...I don't think she should have her harp out at all times... I just think that she should have a different idle than what I've got.

Though as I said earlier, Din should bob up and down on the leg she's balancing on.
Does anybody have the Plusle and Minun sprites if not I might work on something else right now?
I was ripping from NES games and saw these running sprites (from Wit's)
I thought that you would maybe find them useful for a ref Tongue
[Image: runrefsheet.png]
[Image: runrefdone.gif][Image: runrefdoneslow.gif]
For whoever is doing viewtiful joe
Here's an AMAZING fighting reference for ya.

http://nintendo.joystiq.com/tag/tatsunoko-vs-capcom
Hey, anyone wanna team up with Kai? I've been stuck with spriters block for some time now and I'd really like to see this sheet through, but nothing I make looks right. Like, I'll get the feet to move properly in the walking animation, but the legs go flying all over the place.
@Gorsal, I think Marina's shoulder pads are too small. I think I'm gonna make them bigger.
I have some ideas for Megaman. His intro could either be the teleport or riding in on Rush. I like the former more. Rush follows him around like in Marvel vs Capcom. Rush behaves like the pokemon Trainer. He can't he hurt, but reacts to battle.

B- Mega buster (Kind of like Samus's, but it fires when the button is released)
up B- Beat (Think Snake's, but it damages)
Side B- Random weapon (Metal Blade, Shadow Blade, Spark Shock, Drill, Search Snake, Gemini Laser, etc. I wouldn't mind changing this if anyone has a better idea)
Down B- Slide- can be used to get back toward stage. Similar to Fox Illusion, but slower.
Final Smash- Rush Adapter (MM8)

Throw- Super Arm (Guts Man Power)
Up Smash- Air Tornado
Down Smash- Crash Bomb
side Smash- Hard Knuckle
Down in air- Top Spin
Shield- Leaf Shield

These are all debatable and subject to change if someone has a better idea.
I agree with these moves with the exception should rush do some attacks to help out Megaman as well?
No no team combos unless it's a final smash. Like PT's Triple Finish.
Let's use both EXE & X.
(07-31-2009, 08:09 AM)blah475 Wrote: [ -> ]Let's use both EXE & X.

Blah EXE was from the cartoon before it was made into a game so i goes against the rules also we already said we are working on Classic Megaman so we can't do X nor EXE sorry.
I thought mega man originated from video game. ~sighs~
(07-31-2009, 09:40 AM)blah475 Wrote: [ -> ]I thought mega man originated from video game. ~sighs~

Classic Megaman did, but EXE. didn't he was in NT Warrior before the games came out
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