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(04-18-2009, 07:10 AM)Shroob2 Wrote: [ -> ]However, personally, I think that book-move wouldn't be very useful AT ALL in games with more than one player. I mean, sure you could tweak it I guess, but...

How not?

Making someone a sitting duck for a few seconds would be a big help.
(04-18-2009, 07:10 AM)Shroob2 Wrote: [ -> ]Farore looks amazing.

However, personally, I think that book-move wouldn't be very useful AT ALL in games with more than one player. I mean, sure you could tweak it I guess, but...

Have you even played a Smash Bros. game? If your opponent is unable to move, that is very useful.
Especially if you could knock the book off the edge.

HOWEVER, with my idea, a player could get the trophy, and while she "preps" the spell, you could run off the edge and switch with someone else, making them fall to their doom.

Or severely **** with people's minds.
Which is why I'm still in debate on which idea to use.

Although I'm sorta starting to lean towards Farore's Wind since, well, she's Farore.

*time lapse*

k, I'm gonna use Farore's Wind. Also...
[Image: faroreidle.gif][Image: kosmosidle.gif]
you should make her go down slowlt make her bounce down even more.
Like I said, Din and Nayru are free to make. I just wanted to put their movesets.
(04-18-2009, 12:10 PM)Shyguy Grey Wrote: [ -> ]
(04-18-2009, 07:10 AM)Shroob2 Wrote: [ -> ]Farore looks amazing.

However, personally, I think that book-move wouldn't be very useful AT ALL in games with more than one player. I mean, sure you could tweak it I guess, but...

Have you even played a Smash Bros. game? If your opponent is unable to move, that is very useful.

1 out of 3 opponents gives your enemies as much advantage as you get. Of course, I only play Time Matches, so I don't know about Stock Matches. 8
Hello, I'm quite new here, but I've been thinking about making a sprite sheet for Jimmy T from Wario Ware. Here is all I have at the moment. Any thoughts?
His head is not facing the correct angle. There's some sort of tutorial in the Smash Project forum.
So basically is this a watered down version of the moveset,
or does it have about this many poses:
[Image: charactersheetb.th.png]
That has everything in SSBB except for Final Smash. The recoveries that say ceiling and ground are when you use shield and the character autamatically puts their hand on the surface to not get hit.
(04-22-2009, 09:21 PM)Black Boo Wrote: [ -> ]His head is not facing the correct angle. There's some sort of tutorial in the Smash Project forum.

yes, I'm aware. Sorry, this sprite wouldn't be used as the standing position it would most likely be used in the entering animation. I'm still working on the standing position.
(04-22-2009, 08:31 PM)tacopronto Wrote: [ -> ]Hello, I'm quite new here, but I've been thinking about making a sprite sheet for Jimmy T from Wario Ware. Here is all I have at the moment. Any thoughts?
I like that sprite. Jimmy T would be an awesome assist trophy.

Also if I continue to not post here it's because I'm busy with other projects such as Sonic Advanced/Battle styled Shade the Echidna and whatnot
Here is a Balloon Fighter sprite that I plan to work on after I get Jimmy T on the right track. I used most of the color pallete from mario in the official smash bros project, I don't know if there is any rule against that. Hopefully not.
I think those colors are too dark for Baloon Fighter

Also what's his moveset?
[Image: faroreidle.gif]
Well, while I was switching to wireless interwebz, I did some work... sorta.

[Image: fsoracles.png]