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Full Version: Which Retro Games Need Remakes?
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Realization: The original Crash Team Racing deserves a remake.

It probably won't happen but I can at least dream.
(12-16-2012, 01:11 PM)TomGuycott Wrote: [ -> ]I loooved Gotcha Force, even despite the fact it only had like.. 10 maps. The amount of playable monsters just made it so damn cool to me.

So fucking good. Smile

(12-16-2012, 07:57 PM)Rai Wrote: [ -> ]Someone brought up Gotcha Force, which reminded me of another of mine: Cyber Troopers Virtual On. Never played Oratorio Tangram, but Marz was a goddamned insult. Give me the speed and polish of the original any day.

OH MY GOD. VIRTUAL ONNNNNNNNNNNNNNNNNNNNNNNNNNNN!!!!!!!!!!

Boktai 1-3 and Lunar Knights need to come in a anthology with re-polished music (Seriously the games sound tracks were already top tier for the shit GBA chip tunes were capable of.

*Looks around..*

No one's going to say it? I'm really the only one? Okay, fine. Final Fantasy 5 should be remade by Matrix Software or the Bravely Default team. That game is 2nd in my love of FF with 9 being first and 7 being 3rd. 5 Has everything I want in a Final Fantasy world mystery, cliche story lines, fantastic music, hilarious battles, comedy abound and charming characters who aren't easily forgotten. Hand that shit to Matrix Software put it in a blender spruce up the amazing music and retain the cute chibi graphics only re-imagined in a post FF4 Remake world throw in some voice acting and I'm good. Instant classic.
Blast Corps

a somewhat overlooked game that was tons of fun. I don't know about a "remake" but perhaps a sequel or reboot.
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(12-16-2012, 03:16 PM)Mutsukki Wrote: [ -> ]Actually, while on topic, the first Zelda could be remade, it didn't stand the test of time.
despite the fact that it looks like a fangame or pirated remake, it exists:
Isn't that just the Satellite View remake of Zelda for the SNES?
yeah but they hacked it so the mascot was made to be link
Holyshit, my ex found me a copy of System Shock 2!

Holyshit, it runs perfectly!

If it could be developed by Irrational (and only Irrational), I'd love to see this in modern tech. Seriously, wow, I'm loving this so far. I don't even mind the weapon degradation.

Oh SHODAN, if you had a physical body, I'd do so many horrible, wonderful, horrible things to you.
(12-11-2012, 03:28 PM)Koh Wrote: [ -> ]Startropics 1 and 2 (NES)
-These are great Zelda-like games. The first one could've done without the gridsnapping, like the 2nd one had; free movement. Otherwise, the soundtracks are really great and the games are fun. But, they're stuck on the NES, which means emulator only (unless you want to get an overpriced NES copy, or a beat down used copy).

I bought a complete in the box mint condition copy of the first for $10

also the 2nd one sucked pretty hard
the "gridsnapping" is INTENTIONAL AND IMPORTANT TO THE GAMEPLAY
Actually, the JSRHD remake (for the PC, at least) was a really good enhanced port.
It would have been nice to get HD textures as well (and 60fps) but it wasn't a bad port at all.

I've heard the Nights and SA2 ports are just as good.
For the PC.
I got JSR for my 360, that game is so damned radular
I have it for DC
(01-04-2013, 09:10 PM)Vipershark Wrote: [ -> ]Actually, the JSRHD remake (for the PC, at least) was a really good enhanced port.
It would have been nice to get HD textures as well (and 60fps) but it wasn't a bad port at all.

I've read somewhere (I think it was here, actually) that the engine itself was locked into a 31fps framerate- meaning that if that were doubled, the entire game would run at double speed. Don't quote me on it, just something I've heard.
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