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I made some of these

[Image: scaled.php?server=402&filename=firemc.png&res=landing]

[Image: scaled.php?server=822&filename=gelou.png&res=landing]

[Image: scaled.php?server=266&filename=murangugi...es=landing]
Junin, the burnt sprite looks really good. Even though he looks too tall for the ice frame. But the strawberry sprite looks really akward. the head is a bit fat around the cheeks, his legs are also too dangling.
Junin, I'm sorry for not editing your sprite before, but I like the progress. just take care on the strawberry sprite, the knees are bending backward in that frame.

(07-12-2012, 03:09 PM)Trollerskates Wrote: [ -> ]EDIT2: [Image: sW6gU.gif]
Added another shade of purple (should I just get rid of it since it's barely noticable?) and added a little animation.

I like the look of it, but she doesn't really resemble your character outside of the eyes and the mouth. Perhaps if you changed the skin or hair color?
Also, you could change the darker purple to the outline color for more noticeable shading.
(07-12-2012, 10:35 AM)Trollerskates Wrote: [ -> ]I think the Triceratops attack could use a little more range. For that combo to work, he'd need to magically get closer to the opponent because the other two attacks would send them backwards a bit(?)

I put the Triceratops attack in as a placeholder for the Stegosaurus part of the combo (and also to demonstrate the character's Dinosaur-shifting ability), but I understand what you mean. Thanks for the input, though. C:


I was thinking of changing my Midnight moe from an anime-fied Paleontologist to a feminine and "cutesy" Parasaurolophus to maintain the Dinosaur form theme. Or maybe there's a chance of being turned into either.

Also:
This is a very Rough preview of part of the Sketchasaur's "Finisher move" or ultimate special-final-smash-type-move
[Image: sketchasaurmegatyrannoc.gif]
(07-12-2012, 06:06 PM)Sketchasaurus Wrote: [ -> ]I was thinking of changing my Midnight moe from an anime-fied Paleontologist to a feminine and "cutesy" Parasaurolophus to maintain the Dinosaur form theme. Or maybe there's a chance of being turned into either.

Well the whole point of the Moe was to transform into a character from an anime/TV show, so I don't think it can be just a generic girly dinosaur.
(07-12-2012, 05:44 PM)Korby Wrote: [ -> ]I like the look of it, but she doesn't really resemble your character outside of the eyes and the mouth. Perhaps if you changed the skin or hair color?
Also, you could change the darker purple to the outline color for more noticeable shading.
Well considering the original character was this: I'd say there are quite a few similarities (anatomy, etc.)

I see what you're saying, but I don't want to stray too far from the original character... Anyone else have an opinion??
(07-12-2012, 06:06 PM)Sketchasaurus Wrote: [ -> ]I was thinking of changing my Midnight moe from an anime-fied Paleontologist to a feminine and "cutesy" Parasaurolophus to maintain the Dinosaur form theme. Or maybe there's a chance of being turned into either.

Maybe pick an anime girl and have her in a full body Sketchasaurus costume?
(07-12-2012, 06:25 PM)Chaoxys Wrote: [ -> ]Maybe pick an anime girl and have her in a full body Sketchasaurus costume?

[Image: 65786m.jpg]

Use her. She does cosplay.
[Image: Zoepariz.jpg]

Zoe from Dinosaur King.
Seriously.
I also realized that the strawberry was a little bit wrong

[Image: scaled.php?server=580&filename=berrygif.gif&res=landing]

better? Sick
I wish my legs could bend that way
(07-12-2012, 03:09 PM)Trollerskates Wrote: [ -> ][Image: jESpE.png]
I got my Midnight Moe done. Something's bothering me about her left claw, though...

EDIT: [Image: XHquT.png]
Fixed it?? Also I got rid of the shading on her claws in an attempt to make it more readable. Y/N?

EDIT2: [Image: sW6gU.gif]
Added another shade of purple (should I just get rid of it since it's barely noticable?) and added a little animation.

Just passing by to say you have the best midnight moe ever
(07-11-2012, 01:59 PM)Baegal Wrote: [ -> ]@Jdaster: oh, well that is tough. Is the head supposed to be flat in the ref?
(07-11-2012, 02:05 AM)Animator Rex Wrote: [ -> ]While I still can't work on a body design, updating head.
[Image: rhr4f.png]
Rex, simplify!
I edited the head, because you had too many colors that were too close to each other.
Then I got an idea for the body...
[Image: c4fjk.png]
Rough sketch, of course.

Maybe a drill on his back that can double as a jetpack for jumping?

I love it. That being said, I based most of my design on what you made.

[Image: rqJwo.png]

WIP tho. C+C
In the mugshot, you should be able to see more of the face (move it to the left a bit) and it should resemble Jojo's Bizarre Adventure a bit more.

EDIT: [Image: eMKN3.gif]
Special move.

...Is the hammer/mallet/whatever too big??