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Full Version: tFR:SDtW Non Gors Workshop - NEWS! (05/31)
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Yeah, I'm gonna be in too, just been tied up recently.
(04-01-2012, 11:31 PM)Ploaj Wrote: [ -> ]Oh I must have missed yours lol Sorry

I don't blame you, my character designs change frequently, the current one at this point is somewhat best of a meh design situation. On paper and in mind, my characters are very intricate, which is never helpful when spriting.
(04-01-2012, 11:28 PM)Ploaj Wrote: [ -> ]I just wanted to see roughly about how many characters are going to be in the game.
Is this all the characters that are in progress right now?
[Image: gsnCx.png]
(I'm wasn't sure about Alpha6 but I put him in there anyway.)

...Poor Sengir never gets invited to anything...
It's what happens when you "bug" too many people
I apparently left out a lot
time to go through 54 pages to find them again Big Grin
I'll just post mine, don't worry bout it, and Masquerain's is in her signature Tongue
But ol' Sengir, which anthill is he hiding in?
[Image: 154j7zq.png]

I've got an attack done for him actually, but the motion blur is terrible and any advice on how to do those would be greatly appreciated.
Hopefully a little more accurate (although still missing some)
[Image: 3QhSU.png]
Actually that was my assist. Here, I put my character in my sig.

(also its really cool to see everyone together~)
(04-02-2012, 12:14 AM)Ploaj Wrote: [ -> ]Hopefully a little more accurate (although still missing some)
[Image: 3QhSU.png]
I love looking at this, I hope quite a few more people manage to get through. The first fight's to finish the sheet, heh.

Keep going, guys!


Edit: finished my moveset, working on victory poses, then I'll reorganize the sheet and post it.

Edit2: Victory 1:
[Image: fyA8i.gif]

Edit3: Victory 2:
[Image: 13NYk.gif]


Edit4:
I'll add more phrases and victory poses from time to time.
[Image: 178wsj.png]

The fighter list's been fixed due to any visible errors, but I think getting back to my sheet will take awhile, I need to set up poses for my fighter's kicks before I finish "skinning" the primary moveset/redoing the idle.
Isn't there a different version of Devicho made by Gors or something? Idk, I swear I saw a better one than the one on that list somewhere.
I'm only able to work on mine sparingly, so it may take a while to get much done. I want to get all of the basic movement down first.

On another note, I redid most of the backward jump animation, making use of a motion trail type thing. Still 6 distinct frames (although it's 7 if you count a different rotation of the same frame). I think this looks a little better than the last one. I might be able to crop out some frames here or there if people think I can.

[Image: 8TyVs.gif]
Neko has been granted a victory pose (eventhough his Golden Neko form could double as one).
What better way to reward yourself than with a fishcake? The sweet taste of victory!
[Image: SRf8r.gif]
New sheet:
oh whoops I knew there was a project I should have worked on over spring break ^^;

oh well, I need to force myself back into the swing of spriting, anyway. There's a lot I want to do and I've got no excuse to not do anything now that I'm armed with Fireworks again.
[Image: 143gpae.png]
Tried for a more dynamic pose, I fear his legs are too short for it to look good.
@Chaoxys: Gors is currently working on an idle for Devicho, he hasn't made one yet.
@Chris: AWESOME! Smile