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various rips
Progress:
Needs
- ingame Yoshi appearance
- animated map borders
- level selected star sfx
- level select interface world 1-6
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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Thanked by: Ton, Yawackhary
Added World Maps for Yoshi's Island.
I didn't rip the interface and the star sfx for it, as this would go on another sheet. This one is already big enough and its content fills the sheet nicely.

Edit: Made a revision by adding complete tilesets for easy recolours plus I erased duplicate Yoshi tiles.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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Thanked by: Ton, Yawackhary
Nice work! Now I'll have that theme song stuck in my head all day...
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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[Image: xdKrn71.png]

Import any ZSNES quicksave into vSNES, go into vSNES MemViewer, select FX & ROM and there you go. There are not many palettes in vSNES PalViewer too, so it was just a matter of seconds to figure out what fits and what not.
Palettes are still off, though. Asteroids, black hole and the planet textures definitely use something else.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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Thanked by: Ton, Yawackhary
lol what's with the slot machine?
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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Is it unused?

Smithy already ripped it:
https://www.spriters-resource.com/snes/s...heet/1445/
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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Slot Machine was a bonus boss in the Black Hole.

Wait not Black Hole, but Out of This Dimension.
Doofenshmirtz: This is a little bit awkward but have you seen my escape jet keys? (Perry nods) What, you have? Well that's great! So where are they? (Perry looks away) You won't tell me? Is this because you don't speak or are you just being a jerk?
~Phineas and Ferb, "One Good Scare Ought to Do It!" (2008)
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Oh! I forgot about that.
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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Added 3 separated maps for Lunar 2: Eternal Blue Complete (PSX). Thanks to rufaswan for extracting these, but I'm keeping it safe and only upload the ones where I'm sure that they're not corrupted.
Also made a revision for Kirby Super Star (SNES), specifically the "General Sprites" sheet with a lot of low-quality crap on it. I went through the other sheets and deleted all the duplicates on the old one. The sheet still exists, but now it's easier to see what needs to be re-ripped, otherwise it becomes too overwhelming to tackle.

Edit: Re-ripped the Dedede Cutscene for Gourmet Race, the one from Jermungandr was cut off at the bottom and also not separated, since the scene uses a background with sprite overlays. Also added palettes.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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Thanked by: Yawackhary, rufaswan
Submitted Bulletin Board & Game Select for Kirby Super Star / Kirby's Fun Pak (SNES).

Edit: Re-ripped the Sound Test too.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
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The Beginner's Show from Kirby Superstar (SNES).

Also doing Galactic Nova, I just finished making the neccessary quicksaves.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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Thanked by: Yawackhary
Oh wow! These are a great surprise! Nice work!
I'm not sure if this is something you'd be interested in, but a while back I had to delete the DKC2 Klubba sheet from the site because it was incomplete and recoloring from Kudgel wasn't an option because of an overlapping palette. If it's a thing that you care about, I figured I'd put it on your radar.
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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I'll look into it, only 2 Kirby sheets to do before that.

Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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Thanked by: Ton, Yawackhary
Revised more Kirby sheets, like Dyna Blade (cleanup) and the Dyna Blade Overworld (animation order, mountain overlay).
Also re-ripped the entire The Beginner's Show aka the tutorial for most game modes.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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Thanked by: Ton, Yawackhary
Spontaneous and also very quick rip, the treasures from The Great Cave Offensive. Kirby Super Star (SNES), of course.
Now doing the rest of Galactic Nova, should be a quick one too.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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Thanked by: Ton, Yawackhary


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