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Sonicfan32's customs/edits.
#16
(02-17-2018, 10:06 AM)Ton Wrote: They look kinda... blobby and imprecise. The second one is better than the first though.

Ah. I knew something was wrong when looking back at these two (after making a Sonic YTP Tennis round, ironically). (I think I'll have to resort to using those Model Sheets from Sonic Jam as a reference when doing this again.)
[Image: 22jjmw.png]
(Sonic sprite by Nintendo_6444)

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#17
Here's an Eggman Orgin Sonic 1-styled Sonic for April Fools.
He's... freaky looking, to put it lightly.


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[Image: 22jjmw.png]
(Sonic sprite by Nintendo_6444)

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#18
Did some more Eggman Origin Sonic sprite edits.
(The waves are supposed to be for when he calls worms.)
   
[Image: 22jjmw.png]
(Sonic sprite by Nintendo_6444)

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#19
Recently made some NES Gex customs. ('Cause why not?)
(Used Mr. C's Gex 1 rips as a base.)
   
[Image: 22jjmw.png]
(Sonic sprite by Nintendo_6444)

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#20
That looks pretty good, I'd love to see a full sheet of him!
[Image: uGYiktH.jpg]

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#21
More NES Gex stuff. I'm working on the Tail Bounce sprites as of typing this...
   
[Image: 22jjmw.png]
(Sonic sprite by Nintendo_6444)

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#22
That looks right out of a Konami game, great work!
[Image: uGYiktH.jpg]

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#23
Here's more progress on the NES Gex sheet. Nothing too special, it's just tail attacks and stuff.
I also added some items and junk.
   
[Image: 22jjmw.png]
(Sonic sprite by Nintendo_6444)

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#24
(06-03-2018, 05:19 AM)Snessy the duck Wrote: That looks right out of a Konami game, great work!

What makes them look like something from Konami? I don't see a resemblance.
[Image: 22jjmw.png]
(Sonic sprite by Nintendo_6444)

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#25
(06-04-2018, 12:49 PM)Sonicfan32 Wrote:
(06-03-2018, 05:19 AM)Snessy the duck Wrote: That looks right out of a Konami game, great work!

What makes them look like something from Konami? I don't see a resemblance.
Yeah, I don't really agree with that statement anymore. Those are still some phenomenal sprites.
[Image: uGYiktH.jpg]

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#26
Yet even more progress for the Famicom Gex to show. Touched up on a few frames, added some things, stuff like that.
And this is how the sprites are laid out in the program I'm using (being YY-CHR.).
   
[Image: 22jjmw.png]
(Sonic sprite by Nintendo_6444)

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#27
(02-13-2018, 09:02 PM)Sonicfan32 Wrote: Decided to make more sprites for this thing. (And yes, I'm using the 1920s-30s(?) design for this.)

I like those sprites. They remind me of the ones used on the Game Gear (if I'm not wrong) version of Castle of Illusion.
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#28
I recently made some Sonic NES Improvement customs. I did this because I was looking into Sics' dev fourm of the newest version of the hack he's working on and I love how it's going so far.
   

I know that the ending sprites are missing the big sprites. I just didn't have enough time.
[Image: 22jjmw.png]
(Sonic sprite by Nintendo_6444)

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