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Disney fighting game
#31
Hey the idea of a Disney fighting game often reminds me of these hahaha!

http://skirtzzz.deviantart.com/gallery/28033591

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#32
Have you ever designed or worked on a fighting game or project of this scope before?
[Image: cKfiI0F.png]
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#33
Maybe Rapunzel's hair would get shorter as her health decreased, in turn also decreasing range
Her defeated pose could be her just becoming her short brown haired self
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#34
With the sprite sheet having to be huge, I think making her hair shrink would be overkill. I do like the short hair thing though.
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#35
Just do what you can. We shouldn't be putting so much on his plate and expecting him to eat it.

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#36
The actual foreground of the stages look aesthetically pleasing: It's just that the pillars and gates look relatively flat compared to them. I'd suggest studying some of the animation stills from the olympus sections of the Hercules movies for ways to make them brighter. That movie itself has a lot of weight and meatiness to the characters and environments, so giving things a little bit more body may be a good idea.
[Image: cKfiI0F.png]
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#37
http://www.youtube.com/watch?v=cgL93Nr9IXc
For reference. Check around :50.
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#38
Hello again Wink I did a lot of thinking about this thread a loooong time ago, and decided I didn't like the way I did the Mt Olympus stage, so I decided to test my Photoshop skillz and try to mimic the style Disney backgrounds are done. Here's my new Olympus! Big Grin (WIP of course)

[Image: wip_by_roidesfous-d6kcx8x.png]

I've also got base sprites for a few of the characters, um, IDK if they're good or not
[Image: herc_by_roidesfous-d7g2se8.png][Image: beast_by_roidesfous-d7g2see.png][Image: peter_by_roidesfous-d7g2suj.png]

And here's a whip up of a battle just showing what the sprites look like against the background
[Image: mt_olympus_battle_by_roidesfous-d7g2ue3.png]

Obviously I'm not expecting this to be made into an actual game. I just like planning things xD I have very little time to work on this so critiques may take a while to take effect Tongue
#39
OH MY GOD IT'S PERSEUS

I'm glad to see you haven't given up on this! The only thing I have to say would be, while your hand-drawn/painted version of the background looks nice, it actually kinda clashes with the sprites since they aren't vectors/drawings. I personally think it'd look better in pixels (even though I know it's more work).

The character sprites look awesome though.
[Image: sweet-capn-cakes-deltarune.gif]
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#40
You could probably just color-reduce it and then clean up the results and arrive at a pretty nice pixel version.
But yeah it looks really nice.

pete's right arm (the one closer to us) looks kinda awkward and the little tufts of fur on beast's left leg (farther from us) probably don't need to be a lighter shade
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#41
I'm actually thrilled that all these old threads are getting brought back and updated with good content!

Anyway, you're sprites are good, but what is with the color scheme for the Beast's outfit? Wasn't the cloak supposed to be violet or something?

Also, besides my suggestion of giving these guys some idle animation to start with, how about throwing in a certain Pumpkin King considering that you're up for fighter suggestions.
(02-27-2014, 07:31 PM)Gors Wrote: DO NOT BE AFRAID TO SUCK. DO NOT BE AFRAID TO SHOW YOUR SUCKY ART. I think this needs to go noticed to everyone, because sucking is not failing. Sucking is part of the fun of learning and if you don't suck, then you won't own at pixelart

it's ok to suck, sucking is not bad, just try and aim to always do your best!
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#42
@Mighty - It'sa me, Pooseus ;P Nice to see you again Big Grin Hmm, I'll try to find a way to change it to pixels and look good ^^; I avoided pixels at first because I don't think I could get the right look...

@Kitsu - That could be the answer I'm looking for Wink I'll try it and see what I get. And yeah, I agree (Peter's arm looks wonky?). I think I fixed them up
[Image: beast_by_roidesfous-d7g3hpq.png][Image: peter_by_roidesfous-d7g3hpo.png]

@E-Man - Thanks Wink Beast's cloak in the film is actually red
[Image: beast_ref_by_roidesfous-d7g3i42.png]
I can't remember it being violet at any point in the film. I think it's only that colour in the Kingdom Hearts games Tongue Yeah I was planning to give them an idle at some point, but I don't want to add in Jack ^^; I'm only doing characters/places from the 53 animated features Smile But thanks for suggesting!
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#43
Okay, I can respect that! If you ever do another Disney related project, I wouldn't mind if you threw the Skellington in.

Well now, considering that I can't remember much from the film Beast was from (which was countless years ago), I only relied on how he looked in his other incarnations. Usually, anything that promotes the Beast show him in his violet cloak instead of his red one.

[Image: Disney-Beast.jpg]

I don't know about you, but I think it's a good look for him. I would go for that, but it isn't my game.

Also, when animating the sprites, don't forget to apply the principles Walt Disney's nine old men set in the world of animation. If you're going to do a Disney game, it would be great to honor that legacy like that.
(02-27-2014, 07:31 PM)Gors Wrote: DO NOT BE AFRAID TO SUCK. DO NOT BE AFRAID TO SHOW YOUR SUCKY ART. I think this needs to go noticed to everyone, because sucking is not failing. Sucking is part of the fun of learning and if you don't suck, then you won't own at pixelart

it's ok to suck, sucking is not bad, just try and aim to always do your best!
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#44
Woah dude, looks amazing. If anything becomes of it, try not to get sued!
[Image: 803ce84258.gif]
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#45
I was just pondering as to where this got to a few days ago
funny how that happens
glad to see you still on it


I agree with Kitsu on the background; It looks great but clashes with the pixels
[Image: 22610_s.gif]

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