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Yawackhary's Misc Stuff
#1
Even though I am slowly improving in ripping (still not at the higher leagues yet), the main problem was that there was a lack of quality control within myself.

Oh yeah, sheets are not fully complete are also here to see if I did indeed get them all.

Progress (from this thread):
Tails and the Music Maker Drawing Page - Done and on the site.
Asterix and the power of the Gods Asterix - Checked/completed game and the missing sprites are unused.
Castlevania Stuff - Done and on the site.
Super Street Fighter 2 M.Bison - All tiles are ripped but may need checking on a more accessable emulator (Kawaks?) for correctness.

Incomplete rips progress (not on site or forums) and reasons:
Asterix arcade Asterix - Laziness? Bad emulation? Unknown?
Sonic's Gameworld - Waiting for Japanese dump (different sprites) and better emulator before continuing
Tails and the Music Maker Tails - Better emulator?
Sonic 3D Badniks - So far the first badnik is in progress but it will be slow...
Pitfall: The Mayan Adventure Pitfall Harry - Work on that is very slow due to time arranging on one sprite...
Ferias Frustradas do Pica Pau (Woody Woodpecker) - For some reason I have two incomplete files, maybe continue?
Rocket Knight Adventures 2 Enemies - Working on the first enemy stopped after that. Might continue later.

Unable to do
Dynamite Dux Bin/Pin (arcade) - Abandoned due to no otherway than capturing. Instead the Amiga version was done and complete.
SegaSonic the Hedgehog - Obviously. According to Ragey it is stored in such a way that even the best rippers can scream.
Crazy Climber 2 - Gave up.
Psycho Soldier - Black background in every result. Must be another way surely...
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#2
Might as well put it here because my head has been scratching for about a couple of weeks.

[Image: tailsandthemusicmaker-page5.png]

In case you don't know this, this is from Tails and the Music Maker a currently unemulated Sega Pico game (which is why I had to rip from the ROM - according to a website it is the Final Page) that has only recently been dumped in that prototype batch (using the latest date which I believe to be the final version).

Using a 6 year old JPG as a reference, this has been very hard.
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#3
Thought it was easy until I realised something near the end of ripping this (so close as well)...

[Image: aatpofg-asterix.png]
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#4
Oh Christ... Good luck on those Blank
Tsunami Bomb - The Simple Truth
We could run away
Leave behind anything paper
Not knowing where we're going to stay
When there's no Mondays

You're part of me, it's so easy to see the simple truth
When I'm in your arms, I feel safe from harm and sorrow too
You're part of me, it's so easy to see the simple truth
But most of all, nothing couldn't be solved when I'm with you
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#5
I could never rip
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#6
Me neither. Maybe RTB can help?
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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#7
[Image: castlevaniabl-itemsweapons.png]

The only reason why I posted it in here and not submissions is because I'm not sure on a couple of things. Even though I badly need an expert (Badbatman? Smithy?), I looked at Smithy's list and got confused on Spear Head (is it a subweapon later in the game or LeCarde's own weapon) and is the ball thing that I ripped the Crystal weapon? Also does the crystal change colour?

Not really sure..
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#8
Not quite yes and this isn't delicious until it is cooked:
[Image: ssf2-mbisonwip.png]

I know a bit messy (more than usual) but that is all I can do for MAME. Will still work on this but in my own time and trying to remember something else...
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#9
Might as well put this here because I have a question.

Is it okay to rip a mobile phone game that is official from the company? This is the game in question http://www.segamobile.com/Sonic_at_the_Olympic_Games and I have the sprites all ready there just arranging (Also I have both the normal and the SE versions of the game which have different sprites).

If anyone has the answer then please do.
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