Users browsing this thread: 1 Guest(s)
Pokemon X/Y model issue in Blender.
#1
Not sure if this is solved somewhere else or not but I have an issue where the pokemon's pupils are outside of its eyelids when opened inside Blender. Anybody know how to fix this? (Note: This is in cycles renderer.)

[Image: BrokenBulbasaurEyes.png?psid=1]
Reply
Thanked by:


Messages In This Thread
Pokemon X/Y model issue in Blender. - by Kiromitsu - 08-03-2016, 01:11 PM

Forum Jump: