01-15-2017, 04:27 AM
(01-15-2017, 02:50 AM)Guy Wrote:(01-12-2017, 05:05 AM)thegameskiner Wrote: how did you fix the eyes and mouth location issue ?This topic is over a year and a half old, I don't believe Zerox is likely to see this, however this thread over here should help:
IT IS SO ANNOYING ! I CAN'T FIND A WAY !
(Another) Zelda Ripping Project!
Check my last post for a link to the fixed up Deity Link, the way I do it is by moving the vertexes manually back into place.
In Blender, you can move/rotate things in increments (snapping) by holding Ctrl while you move/rotate em.
The 3DS models seem to line up normally after snapping em back into the proper orientation, you may need to add a little more TLC for complex models, some can be a nightmare to deal with.
I see ^-^ Thanks alot for the help
although I tried that way and I always messed it up like I tried it using 3ds max and cinema 4d and I wasn't very good at it ^^"