05-22-2015, 08:11 AM
(05-22-2015, 06:48 AM)Kosheh Wrote: Just gonna quote your whole post. It's early and I don't feel like editing it. lol
(05-21-2015, 10:37 PM)Omegajak Wrote: I'm just here to understand Splatoon the people that play it and why and develop merch ideas from those conversations. *Clicks pen* Don't mind me. I'll ask questions when appropriate. Would it be contribution to the topic other than humor for me to say I have no real inclination to play Splatoon? I'm more surprised a lot of older Nintenkids are so down with the idea. Also I'm hearing this games going MLG Pro? Saw some threads on Reddit describing this game as the 'COD of Nintendo'? Personally I hope not I like the color vibrancy in Splatoon.
Like for instance, Kosheh I get your AVI's joke (I assume it's the continued inclination of Splatoon being super "MLG PRO YO DAWG I GOT YOU THESE DORITOS AND I PUT YOUR MOUNTAIN DEW IN EM WITH SOME SPLATOON CAN YOU DIG IT?!" but, my question is do you yourself feel it's going to be an obnoxious Nintendo version of COD? How soon does everyone think it'll take for Splatoon characters to get into Smash?
If you're going to develop merch on it, I'd suggest actually playing the game. Sorry, Jak. The reason I say this is that almost a quarter of the strategy of the gameplay comes from ingame clothing and different clothing brands - and those clothes are responsible for the boosts you get ingame. You could easily make a shirt based on the logo the characters had on their teeshirts in the Global Testfire - but then again, everyone else is too on Redbubble. There will probably be hundreds of shirt options ingame, and I'm sure if you offered these as options in an artist's alley at a convention, people would buy them up like crazy.
People are currently down with the idea of Splatoon because it's like Nintendo's got a new IP and all the ideas seem right - especially considering how ass-backwards Nintendo as a company is. Millenials like it, and it's even being targeted to kids, because the whole IP seems really family friendly. Part of what's got people's appeal (like, older people like me) is how its aesthetic resembles Jet Grind Radio - you know, that really great video game with music by Hideki Naganuma and probably has the best soundtrack ever? Also, it may or may not have a 90's Nickelodeon appeal (keywords: slime, Super Soakers)
Quote:Also I'm hearing this games going MLG Pro?The game's not even out yet. However, the game's multiplayer, being so "easy to learn, hard to master" - there seems to actually be an extremely hardcore fanbase that's already clamoring from the game. In a sense, yes - it's going to be "Nintendo's CoD", but for all the right reasons: they're blowing millions of dollars on their ad campaign, have several store exclusive tie-ins (money), and there's a chance they'll actually support a competitive scene should the game get big enough...but then again, it's Nintendo. They usually don't give too much of a shit about a game's competitive nature. Check out Smash Bros. and how much the developer LOVES the Melee community.
The production team of Splatoon seems like really psyched about hardcore players getting to master its engine and concepts.
Lastly, uhh...
no, my avatar's purely for irony. It's probably not going to be obnoxious in the sense that there's gonna be kids screaming over voicechat (because it won't have any) and it doesn't really have much potential for multiplayer outside of Nintendo events right now (there isn't support for private lobbies until August!) but it'll probably be obnoxious in the sense that even if Splatoon fails, Nintendo's going to repeatedly beat its carcass until it stops making squid puns.
To answer your Smash question: probably in the sequel to the game, or even DLC for the current one, depending on how well the game actually sells. If it doesn't sell, expect Splatoon in like 3 Smash Bros. games from now as an obscure character requested by fans.
Though to go back to Nintendo's latent reason to push out private lobbies, Nintendo somehow is able to do 4v4 battles at official events. For fan-run events, they'd be restricted to only the game's local 1v1 multiplayer until August, which then they NEED a working internet connection and eight machines to run Splatoon (and eight copies of the game to do it). In order to do a Splatoon tourney when private lobbies roll around, you need to sink almost $3000 into the setup, not including televisions. I'm not sure how MLG competitive it could really get, knowing the Smash community and their reluctance to spend money (because they're all poor as heck)
FINE. THEN ME TOO I GUESS.
It's okay, I wasn't adversed to playing I just don't have a WiiU yet. If I did I'm pretty sure I'd be more understanding. I never make merch for something I've never played, watched or listened to myself, that's the Retrgraders code of honor.
Yup Artists Alley is where da money at. I have conventions I want to go to, but right now I'm building stuff learning what people like what they don't like so that I have lots of options when i actually get to a convention as to what I bring.
I'm down with it cause it looks like a fun Team Fortress 2 if the Kids Next Door lived in Mario's world like the Camelot (Mario Tennis and Golf) Mario universe works. Also who do you think you're talking to? Hideki Naganuma, you mean the dude who made hip hop cool in video games to the average white collard gals and gents of the west and east? The one who did the entire sound track for Sonic Rush? Arguably the best regional Sonic Sound track in like ever? Who helped with the sound track of the only other SEGA games I've bought more than once on any platform more than even Sonic? Nope, never heard of him. Hey but this Splatoon art looks great.
Hmmmmm I like the reference to Nicklodeon gross stuff and cartoons. Hadn't picked up on it before but how easy would it be to make a TV show? (Probably not that hard.)
Cool. Makes me more interested in playing it.
Pfffft. Sakurai....It's his own fault. He had Street Fighter to learn from if you don't want it to be competetive (nad make a lot less stress and work on yourself which is what I intially am inclined to beleive his true gripes are.) don't allow certain glitches (wave dashing and there was something else common to play for competition in Melee) and what not. I have zero sympathy for him because every time he kills himself to make the best work he can make for EVERYONE it turns out to be exactly what people wanted (Smash 4's like 90% acceptance rate to brawlslike what 70% acceptance rate amongst fans?). I don't care when or if I never get the chance I specifically learned to politically ridicule him to his face one day, to tell him in Japanese to: "Suck it up. The game is better FOR your suffering. You wasted time making Brawl when you could have sat back for another 7+ years and soaked in what is now Smash 4 and made Smash 4 initially. What is now Smash 4 could have been astroonically better but you don't value competition, despite making a party game based around combat. You wonder why people call your game Street Fighter for kids because you don't have everyone in mind, that is why you suffer, and that is why you fail. Please understand, and learn to be more inclusive."
Classic Nintendo, they control how many people you get to play with on YOUR dollar. Not theirs. That set up might come back to be a horror show later. Though I'm certain Ninty will figure something out, or we'll figure something out...Though I can't even say that with cerntainty I mean....4Swords Adventures doesn't have a HD remake yet and neither does Crystal Chronicles. Despite the WiiU and 3DS being perfect for addressing the market they were trying to attract so many moons before.
Thank you Kosh you loveable old man you.
Okay, this is cool guys! I'm getting Hyped and I'm watching game play. Let's go Ninty Team Fortress 2 the KIDSNEXTDOOR DORITOS MOUNTAIN HYPE 2015