Posts: 1,067
Threads: 19
Joined: May 2008
02-05-2010, 06:55 PM
(This post was last modified: 02-05-2010, 06:56 PM by Wes.)
Wip idle, based off of this sprite. I dunno if the leaning is too far or not. I will make his tunic skirt ruffle and his hair bounce. Also the speed is a little fast, but so far, how is it?
(BTW the sprite is Nin's edit, with some very minor changes from me. Anyone see any problems with it?)
Posts: 1,293
Threads: 25
Joined: May 2008
02-05-2010, 07:16 PM
(This post was last modified: 02-05-2010, 07:22 PM by Solink.)
(02-05-2010, 06:55 PM)Wes Wrote: Wip idle, based off of this sprite. I dunno if the leaning is too far or not. I will make his tunic skirt ruffle and his hair bounce. Also the speed is a little fast, but so far, how is it?
(BTW the sprite is Nin's edit, with some very minor changes from me. Anyone see any problems with it?)
The animation is too fast and I think his left sideburn should move more like his right one.
The hair should probably move a bit too
EDIT:the animation speed should be more like this:
Posts: 587
Threads: 12
Joined: May 2009
Posts: 1,067
Threads: 19
Joined: May 2008
02-05-2010, 08:01 PM
(This post was last modified: 02-05-2010, 08:17 PM by Wes.)
I know, uploading it messed up the speed, it isn't supposed to be this fast. But to compensate, I'm speeding the animation down a lot. Also, the sideburns are already moving the same way. I can't really make one move more like the other since they're already the same.
Also, I worked on the hair and tunic a bit, as well as the speed.
Posts: 1,083
Threads: 27
Joined: Jun 2008
Posts: 964
Threads: 38
Joined: May 2008
Less back and forth movement. Make him only move one pixel in the direction on each frame.
Posts: 1,067
Threads: 19
Joined: May 2008
???
Posts: 6,055
Threads: 111
Joined: May 2008
The way you got him posed is kinda weird. I'm telling you we're gonna have to make him face directly sideways. That way we can flip him and his shield positioning easier.
I know we're all hell bent on making every character "3/4" positioning. But I don't think its gonna work.
Posts: 4,662
Threads: 50
Joined: May 2008
I don't like how the hair makes a small line on the right side of his head when he's leaning more to the left.
Posts: 1,067
Threads: 19
Joined: May 2008
02-06-2010, 01:35 PM
(This post was last modified: 02-06-2010, 01:42 PM by Wes.)
Hows this? (in the red box)
Posts: 1,079
Threads: 23
Joined: Nov 2009
02-06-2010, 02:11 PM
(This post was last modified: 02-06-2010, 02:11 PM by Locked Achievement.)
I think he looks more 'cartoonish' with the 3/4 view. Link would be better with a 4/4 view, and we need to make them both look more individual
Posts: 1,067
Threads: 19
Joined: May 2008
idle
I copied the body movement almost exactly from the old head position, so I dunno if it works well when he's facing a different direction. Oh well. I tried it anyway. How does it look?
Posts: 1,293
Threads: 25
Joined: May 2008
(02-10-2010, 07:36 PM)Wes Wrote: idle
I copied the body movement almost exactly from the old head position, so I dunno if it works well when he's facing a different direction. Oh well. I tried it anyway. How does it look?
I liked the 3/4 view version better :[
Posts: 1,067
Threads: 19
Joined: May 2008
Same, but I wanted to try this view anyway.