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Neptunia VII .pac - Printable Version

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Neptunia VII .pac - SupremeKingDragonZarc - 08-15-2017

I just installed Neptunia VII on my PC and extracted the music and voices. Now I want to get the models and convert them to something like .fbx, but I can't find anything that can open the .pac files. And before you ask, yes, I already tried Noesis and 7Zip. No luck. What should I do?


RE: Neptunia VII .pac - Random Talking Bush - 08-15-2017

Use QuickBMS with Luigi Auriemma's script on the PAC files, and you should be able to extract the files no problem:
http://aluigi.altervista.org/bms/neptunia_rebirth1.bms


RE: Neptunia VII .pac - SupremeKingDragonZarc - 08-15-2017

(08-15-2017, 03:52 PM)Random Talking Bush Wrote: Use QuickBMS with Luigi Auriemma's script on the PAC files, and you should be able to extract the files no problem:
http://aluigi.altervista.org/bms/neptunia_rebirth1.bms

All right, ,I've extracted the archives. Now how do I convert them into .fbx or something?


RE: Neptunia VII .pac - Random Talking Bush - 08-15-2017

(08-15-2017, 07:23 PM)SupremeKingDragonZarc Wrote:
(08-15-2017, 03:52 PM)Random Talking Bush Wrote: Use QuickBMS with Luigi Auriemma's script on the PAC files, and you should be able to extract the files no problem:
http://aluigi.altervista.org/bms/neptunia_rebirth1.bms

All right, ,I've extracted the archives. Now how do I convert them into .fbx or something?
If you've got 3DS Max installed (2010 or higher), I've got a MaxScript for importing those directly from the ISM2 files in my Model Importers/QuickBMS scripts topic.
https://www.vg-resource.com/thread-29836.html


RE: Neptunia VII .pac - SupremeKingDragonZarc - 08-16-2017

(08-15-2017, 07:48 PM)Random Talking Bush Wrote:
(08-15-2017, 07:23 PM)SupremeKingDragonZarc Wrote:
(08-15-2017, 03:52 PM)Random Talking Bush Wrote: Use QuickBMS with Luigi Auriemma's script on the PAC files, and you should be able to extract the files no problem:
http://aluigi.altervista.org/bms/neptunia_rebirth1.bms

All right, ,I've extracted the archives. Now how do I convert them into .fbx or something?
If you've got 3DS Max installed (2010 or higher), I've got a MaxScript for importing those directly from the ISM2 files in my Model Importers/QuickBMS scripts topic.
https://www.vg-resource.com/thread-29836.html

I don't. Is there any other way?