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My return to Spriters resource (now VG resource) - Printable Version

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RE: My return to Spriters resource (now VG resource) - TheMario360 - 11-18-2013

(11-17-2013, 08:23 PM)SchAlternate Wrote: There seems to be some heavy banding with the second shade you added. I believe E-Man meant that you should use some AA on the dark shade (at least, that's what I'd do).
Thanks for clarifying.
[Image: Switchpalaceswitches_zpse679e85f.png~original]


RE: My return to Spriters resource (now VG resource) - SchAlternate - 11-18-2013

Also, the shades could be darker to be more noticeable.


RE: My return to Spriters resource (now VG resource) - TheMario360 - 11-18-2013

(11-18-2013, 04:57 PM)SchAlternate Wrote: Also, the shades could be darker to be more noticeable.
[Image: Switchpalaceswitches_zps42533002.png~original]


RE: My return to Spriters resource (now VG resource) - TheMario360 - 11-21-2013

[Image: Mariotileset2_zpsf360cb30.png~original]
This is a desert tileset.


RE: My return to Spriters resource (now VG resource) - TheMario360 - 11-22-2013

[Image: mariotileset3_zps77f10946.png~original]
Snow tileset.


RE: My return to Spriters resource (now VG resource) - Omnikariz - 11-23-2013

The overworld tiles would look a bit better if you let the grass/snow drop down a bit further. Here's an example on your snowy tileset.
[Image: 9rZ5z9m.png]


RE: My return to Spriters resource (now VG resource) - TheMario360 - 11-23-2013

(11-23-2013, 04:17 PM)Omnikariz Wrote: The overworld tiles would look a bit better if you let the grass/snow drop down a bit further. Here's an example on your snowy tileset.
[Image: 9rZ5z9m.png]

I adjusted it for 2 of them
[Image: mariotileset3_zps8bb11199.png~original]


RE: My return to Spriters resource (now VG resource) - TheMario360 - 03-28-2014

As it's been months since anybody has posted anything here on this thread, I decided to start a water tileset. I'm a bit rusty at spriting, (mainly because I've been working on webcomics) so I don't expect these to be perfect.
[Image: customwatertileset_zps62ab34a7.png~original]


RE: My return to Spriters resource (now VG resource) - Omnikariz - 03-28-2014

There's no clear direction on which the waves are moving, I'll take smb's water sprites as an example.
[Image: 7MNwp.png]
See? Your sprite is kind of just frozen somewhere in the middle and it looks really odd.

TheMario360 Wrote:As it's been months since anybody has posted anything here on this thread,
The reason for the lack of posting in your thread is because there weren't any replies to your previous post and thus the thread kind of "died" with no activity going on it, and I'm pretty sure that you aren't allowed to post in older threads that have fallen into the "dead" zone. (hence the term "bump")


RE: My return to Spriters resource (now VG resource) - TheMario360 - 03-28-2014

(03-28-2014, 11:56 AM)Omnikariz Wrote: There's no clear direction on which the waves are moving, I'll take smb's water sprites as an example.
[Image: 7MNwp.png]
See? Your sprite is kind of just frozen somewhere in the middle and it looks really odd.

TheMario360 Wrote:As it's been months since anybody has posted anything here on this thread,
The reason for the lack of posting in your thread is because there weren't any replies to your previous post and thus the thread kind of "died" with no activity going on it, and I'm pretty sure that you aren't allowed to post in older threads that have fallen into the "dead" zone. (hence the term "bump")
Really? Hm.. I didn't know that... Is there anywhere on the forum I can go to confirm that?


RE: My return to Spriters resource (now VG resource) - Omnikariz - 03-28-2014

Dazz Wrote:8. Don't bump old threads or double post.
Don't necropost. In other words, don't bump an old thread that is dead, which generally means anything not on the first page of topics. Of course, if it's something like your own topic and you're showing some changes to your old work or something, then go ahead. On that note, it's fine to double post if you're bumping your own thread because you've made a noteworthy change to your work or have something else valuable to add; just don't bump your thread if it's simply to say "bumping because it's not the first topic in the list" or something stupid like that. Also, please don't bump your topic in quick succession - if the last couple of posts are all yours, please wait rather than bumping for tiny changes. If you do want to bump a dying topic, please do, but make sure it's at least reaching the end of the page of topics first.
8.1: PLEASE TRY TO PAY ATTENTION TO POST DATES.
If a submission thread is a month or more old, then don't post in it just to say "wow nice job!!!!1111" or something similar with no useful content. If you would like to ask a question concerning the OP's work, then please PM them and not bump their topic. There are a few exceptions to this however such as some Gaming Discussion threads (videogames you love/hate, what are you playing, etc.) Real Life threads, stickied threads, etc., as long as your post is actually adding something of interest to the topic.

So yeah, the creator of the thread can bump but others can't
You can look at the thread for yourself here.


RE: My return to Spriters resource (now VG resource) - TheMario360 - 03-28-2014

(03-28-2014, 12:07 PM)Omnikariz Wrote: So yeah, the creator of the thread can bump but others can't
In that case I have nothing to worry about.
Edit: Btw, here's the water sprites
[Image: customwatertileset_zps5ce8aaf9.png~original]