05-11-2025, 02:14 PM
(This post was last modified: 05-12-2025, 08:10 AM by TWINMILL12.)
This is my first time trying to rip models for GameCube, but I needed help. I wanted to rip the GameCube models from the game Backyard Football, because it's kind of fun. Backyard Football is a kids sports game created by Humongous Entertainment (now Playground Productions owning the rights), where kids dream to touchdown in a football game with the pros of NFL. The characters, designs, animations, and expressions are really fun too (my favorites are Pablo, Kenny, Pete, and Reese). I've been following some tutorials on how to rip those models. Some tutorials I followed on YouTube were like a decade and many years old, it tells us to use 3D Ripper DX, Ninja Ripper, etc. The rippers like 3D Ripper DX was only supported on 32-Bit sytems, which it's not kind of helpful for me. I tried to do the same thing with Ninja Ripper, but unfortunately, it only ripped some shader files on some text files. I and tried to extract the entire disc using the Dolphin emulator, but I did manage to get some files that are characters, animations, football, and stadiums. But, some of the files for the models I got were LFB, LFG, LFH, and DTM (for the textures). And the animation files were all LFA too. And the sounds and audio files were all ADP. I want to rip the models & animations and convert to DAE, OBJ, FBX, etc, so I can post those models & animations from Backyard Football (GameCube) in the Models Resource, because no one has done that in years. But I don't know how I can convert them in those model formats. Can you guys help me with what I can do next? Feel free to type the tips, tutorials, or answers, in the comments below.