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Ripping PSX models with a hex editor?
#1
So I recently found out that someone extracted the whole 1st level of Bubsy 3D with a hex editor.



I'm wondering how this is done, and would this lead to better and more accurate PSX model extraction than generally using programs like PSXprev?

I assume it's brutally difficult, though.
I like to make models in my free time. I also make weird games, too.
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#2
He/She replied in a comment to someone that asked "What program did you use to rip this? I kinda wanna try the program on Pac-Man World or Klonoa specifically." he replied "hex editor"
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#3
It's quite obvious as the title and most of the post reads.

But I was wondering how exactly with a hex editor? Do you open the files up with one?
I like to make models in my free time. I also make weird games, too.
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#4
(11-04-2017, 04:03 PM)Filler Wrote: It's quite obvious as the title and most of the post reads.

But I was wondering how exactly with a hex editor? Do you open the files up with one?

i know this thread is probably dead but im quite interested in this too, i wanna extract model from Klonoa beach volleyball and maybe door to phantomile's cutscenes models as well...
Also known as Aishi.
Agent 3, you may be an annoying dark souls incarnation of a boss but i swear to all things holy and graceful i love you, you edgy son of a blowfish!
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