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Ripping PSX models with a hex editor? - Printable Version

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Ripping PSX models with a hex editor? - Filler - 11-04-2017

So I recently found out that someone extracted the whole 1st level of Bubsy 3D with a hex editor.



I'm wondering how this is done, and would this lead to better and more accurate PSX model extraction than generally using programs like PSXprev?

I assume it's brutally difficult, though.


RE: Ripping PSX models with a hex editor? - DatBoiYolo - 11-04-2017

He/She replied in a comment to someone that asked "What program did you use to rip this? I kinda wanna try the program on Pac-Man World or Klonoa specifically." he replied "hex editor"


RE: Ripping PSX models with a hex editor? - Filler - 11-04-2017

It's quite obvious as the title and most of the post reads.

But I was wondering how exactly with a hex editor? Do you open the files up with one?


RE: Ripping PSX models with a hex editor? - Shinigami_Guntz - 04-09-2018

(11-04-2017, 04:03 PM)Filler Wrote: It's quite obvious as the title and most of the post reads.

But I was wondering how exactly with a hex editor? Do you open the files up with one?

i know this thread is probably dead but im quite interested in this too, i wanna extract model from Klonoa beach volleyball and maybe door to phantomile's cutscenes models as well...