Users browsing this thread: 2 Guest(s)
Reached a dead end trying to rip Magikarp Jump sprites.
#1
Question 
I'm trying to rip sprites from Magikarp Jump. (I love Magikarp Jump's art style)

I've managed to find and extract its .apk file and I've unzipped the file. The assets folder contains a folder named "html" and a folder named "myassets." I'm assuming that the sprites are in myassets, but all of the files there lack any file extensions. Simply changing the file extensions doesn't give me anything (I've tried .png and .txt, .png couldn't be rendered and .txt only brought up gibberish). I find this really strange, because all of the files in "html" aren't scrambled at all and I can access them with no problem (though there isn't much in there).

How do unscramble the sprites? Or, am I looking in the wrong place entirely?
Reply
Thanked by:
#2
that's from an engine that wasn't reverse engeneered, from looking at it it looks like an unity game
if you don't know how to disassemble apks and some asm/programming knowledge you're out of luck
Reply
Thanked by:
#3
I took a look and while it does look like a Unity game, it's not with the traditional .assets files. There's definitely some compression going on, but all I can really say is that the files seem to have consistent headers. Beyond that I'm afraid I can't help :\
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
Reply
Thanked by:
#4
(10-31-2017, 03:26 AM)Kendotlibero Wrote: that's from an engine that wasn't reverse engeneered, from looking at it it looks like an unity game
if you don't know how to disassemble apks and some asm/programming knowledge you're out of luck

(10-31-2017, 06:31 AM)puggsoy Wrote: I took a look and while it does look like a Unity game, it's not with the traditional .assets files. There's definitely some compression going on, but all I can really say is that the files seem to have consistent headers. Beyond that I'm afraid I can't help :\

I was worried it was going to be harder than entry level sprite ripping. I have no programming skills, alas. Thank you, though.
Reply
Thanked by:


Forum Jump: