The VG Resource
Reached a dead end trying to rip Magikarp Jump sprites. - Printable Version

+- The VG Resource (https://www.vg-resource.com)
+-- Forum: The Resources (https://www.vg-resource.com/forum-109.html)
+--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html)
+---- Forum: Ripping Help (https://www.vg-resource.com/forum-114.html)
+---- Thread: Reached a dead end trying to rip Magikarp Jump sprites. (/thread-31878.html)



Reached a dead end trying to rip Magikarp Jump sprites. - EndlessTetris - 10-30-2017

I'm trying to rip sprites from Magikarp Jump. (I love Magikarp Jump's art style)

I've managed to find and extract its .apk file and I've unzipped the file. The assets folder contains a folder named "html" and a folder named "myassets." I'm assuming that the sprites are in myassets, but all of the files there lack any file extensions. Simply changing the file extensions doesn't give me anything (I've tried .png and .txt, .png couldn't be rendered and .txt only brought up gibberish). I find this really strange, because all of the files in "html" aren't scrambled at all and I can access them with no problem (though there isn't much in there).

How do unscramble the sprites? Or, am I looking in the wrong place entirely?


RE: Reached a dead end trying to rip Magikarp Jump sprites. - Kendotlibero - 10-31-2017

that's from an engine that wasn't reverse engeneered, from looking at it it looks like an unity game
if you don't know how to disassemble apks and some asm/programming knowledge you're out of luck


RE: Reached a dead end trying to rip Magikarp Jump sprites. - puggsoy - 10-31-2017

I took a look and while it does look like a Unity game, it's not with the traditional .assets files. There's definitely some compression going on, but all I can really say is that the files seem to have consistent headers. Beyond that I'm afraid I can't help :\


RE: Reached a dead end trying to rip Magikarp Jump sprites. - EndlessTetris - 10-31-2017

(10-31-2017, 03:26 AM)Kendotlibero Wrote: that's from an engine that wasn't reverse engeneered, from looking at it it looks like an unity game
if you don't know how to disassemble apks and some asm/programming knowledge you're out of luck

(10-31-2017, 06:31 AM)puggsoy Wrote: I took a look and while it does look like a Unity game, it's not with the traditional .assets files. There's definitely some compression going on, but all I can really say is that the files seem to have consistent headers. Beyond that I'm afraid I can't help :\

I was worried it was going to be harder than entry level sprite ripping. I have no programming skills, alas. Thank you, though.