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3DS Ripping Catch-All Thread
Since it looks like Capcom won't be localizing Dai Gyakuten Saiban, I'd appreciate it if someone could look at Capcom's 3DS image format. They've used the same one across most, if not all of their games. These samples are taken from Dai Gyakuten Saiban: http://puu.sh/jX1qg/1a2312887a.zip
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Smash 3DS uses this format.
[Image: 3RJryo2.png]

I do not have time to make a converter, but I'm sure one exists out there already.
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Thanked by: Ehm, einstein95
Thanks a lot Ploaj! Unfortunately, I haven't been able to find a TEX converter online. There was a mass dump of Smash 3DS textures leaked online at the time, but never an image converter. Would you be able to make one at some point? There's no rush at all.
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Thanked by: supersmashball
Does anybody know where I can get all files (not music) from Kirby Triple Deluxe?
I would love to rip from it.
[Image: 3oEduVuAsde9E8A716.gif][Image: ness_stamp_by_yukidarkfan.png]
3DS Friend Code: 4098-7082-7654
Add me sometime. I've got Smash, Mario Kart, and a few others!
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Quote:Does anybody know where I can get all files (not music) from Kirby Triple Deluxe?
I would love to rip from it.
Triple Deluxe uses fairly common formats (ARC, BCH, BCSTM, etc.), though most are lz11 compressed.
I don't think the BCH format KTD uses is view-able yet. I tried Ohana3DS and that didn't work out too well, so it's a different variant, probably.
I already sent you the ROMFS so don't worry about that, but as far as decompression goes, use ntcompress + this batch script:
Code:
for /f %%a IN ('dir /b *.cmp ; *.cmpbin') do ntcompress.exe %%a -x
(Yes, I know I lifted from RTB with this script (At least I think he wrote it...I remember seeing it in one thread), but that should suffice.

EDIT: Oh and also, I took a look at Azure Striker Gunvolt. I got a QuickBMS script to extract the .irarc files (Thanks TGE); and I noticed that a lot of the IOBJ files are compressed with...something. I noticed there's usually a 0x10 byte before the header, so I assumed lz10, but apparently not? It's odd really.
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Has anyone checked back with Citizens of Earth lately?
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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(01-24-2015, 02:14 AM)einstein95 Wrote: Citizens of Earth uses CTPK...
[Image: eff553a90b.png]

...but sprites need a little assembling (pictured: Protester1).
[Image: 623e9fef59.png]

(11-09-2015, 02:37 PM)Ton Wrote: Has anyone checked back with Citizens of Earth lately?

Not recently
[Image: HcSQAM1.gif]
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I'll take a look sometime. If I had to guess, I'd say figuring out the piecing will be pretty simple from the looks of it.
Of course, the 3DS version is using compressed textures, so we'll end up with blocky images from it. Perhaps the PC version would be better to rip from?
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Maybe. I haven't seen it on the PC, but it's probably smoother. Your call, really. Tongue
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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I wanted to test out decrypting update data, so I extracted the Lucas, Ryu, and Roy images from Smash 3DS.
https://www.dropbox.com/s/enmkmygdzhobqe...e.zip?dl=1
I don't have time to update the sheets on the site right now, so if anyone else wants...
The smash 3ds wiki has been wanting the trophy images especially.

Edit:
Whoops, missed a couple. The file structure is was weird.
[Image: lrcGeg9.png][Image: 5takdfo.png]
[Image: cDh11ub.png][Image: tCJr0v2.png]
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Thanked by: Ton, Random Talking Bush
I'll work on updating the sheets on tSR with all of those new things shortly. Thanks a bunch, Ploaj! Smile

(EDIT: All done!...  except for the character portrait variations that you ripped that actually don't have sheets on tSR.)
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Thanked by: Ploaj, Ton
Thanks!
Oh, and here ins the Faceless Mii Gunner for the larger renders. It was in the update data too, conveniently.
http://i.imgur.com/KfBlnLM.png

And here are the missing trophies, profile icons, and other misc dlc character stuff.
https://www.dropbox.com/s/y1y1m12rdrpizi...c.zip?dl=1
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Thanked by: Random Talking Bush, Ton
(11-14-2015, 08:32 PM)Ploaj Wrote: Thanks!
Oh, and here ins the Faceless Mii Gunner for the larger renders. It was in the update data too, conveniently.
http://i.imgur.com/KfBlnLM.png

And here are the missing trophies, profile icons, and other misc dlc character stuff.
https://www.dropbox.com/s/y1y1m12rdrpizi...c.zip?dl=1
You know what, I was just about to ask you about that since I couldn't figure out how to get it myself! Tongue

(EDIT: Oh. Just realized the transparency for the small stock icons is completely wrong on the current sheet on tSR. That one needs to be completely re-ripped. Sick)
(EDIT 2: Roy's profile icon is also missing from the images you've ripped.)
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Thanked by: Ton
I updated the custom move previews and re-ripped the small stock icons.
And here is Roy's profile icon:
[Image: JehVlzE.png]
For some reason it was 1 byte short so it didn't convert properly. I took a guess to what it is, so one part of the last pixel is potentially incorrect :p
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Thanked by: Random Talking Bush
All of the SSB43DS sheets should be up-to-date now, except for both of the series emblems sheets which I just noticed has the same transparency problem that the small stock icons had.
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