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Daemoth's Submissions
Alrighty, ill start a playthrough then Tongue
But this game is so popular, i bet you guys this game is gonna have a bunch of editor for the enemy and maps.
[Image: w5xqva2wqod7ni6zg.jpg]
Thanked by: Ton
You're probably right, but there are a lot of popular games we're lacking in. Tongue
And for Link, are the Bunny sprites and Weapons stored separately?
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
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The bunnies frame are below those of link, ive putted them below green link. I guess that should be all of them. Ill have to verify if its the good palette though. As for the weapons, they werent uncompressed in the rom. However i remember seeing a bunch of them alone, in the ram so they should be easily rippable.
[Image: w5xqva2wqod7ni6zg.jpg]
Thanked by: Ton
Added Link parts.
I checked for the editors and i can get the maps and tilesets but not the enemies. Also, it seem that every humanoid characters is made like Link : [Image: tcd0.png]
[Image: w5xqva2wqod7ni6zg.jpg]
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Very interesting. Maybe the enemies are stored with the NPCs?
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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(12-16-2013, 09:48 PM)Ton Wrote: Very interesting. Maybe the enemies are stored with the NPCs?

Nop, i forgot to say that the npc arent either in the editor.
Those are from the ram:
[Image: gcoy.png]
[Image: w5xqva2wqod7ni6zg.jpg]
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Yup, that's definitely a mix of NPCs and Enemies.
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
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I was asked through the comment system to add the other armor colours in the assembled pose sheet, simple recolor so i did.
Link sheet Fix : http://imageshack.us/a/img69/2923/6x2c.png
I also saw a little error in my link part sheet:
Link parts fix: http://img89.imageshack.us/img89/6007/4vft.png
[Image: w5xqva2wqod7ni6zg.jpg]
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Updating them now! Great to see you back!
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Thanked by: daemoth
Arg, the sheet i just submitted had the wrong size;
YsIII : Introduction : http://img809.imageshack.us/img809/7625/1v8e.png
[Image: w5xqva2wqod7ni6zg.jpg]
Thanked by: Ton
Fixed.
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Thanked by: daemoth
Noticed two sheets in Chrono Trigger were needing a little recolor job so i did:
Roly, Poly, Rolypoly & Roly Bomber
Blue Imp, Green Imp, Mud Imp & Stone Imp
Apart from a few exception, i should be done with the new icons of Chrono. I skipped Kingdom of Zeal Destruction (57979) and Lavos Arrival (53854) cause i didnt have the screenshot. So, ill begin the FF6 next.
[Image: w5xqva2wqod7ni6zg.jpg]
Thanked by: Ton
Got em!
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Thanked by: daemoth
Currently doing the icons of Lufia 2 and i noticed that every house of Taia, the first town in the game, had its own sheet. Want me to regroup them in a single sheet?
[Image: w5xqva2wqod7ni6zg.jpg]
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Go for it!
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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