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(07-05-2009, 01:38 PM)HyperSonic92 Wrote: [ -> ]
(07-05-2009, 01:35 PM)Shadowth117 Wrote: [ -> ]We could do that, but most games don't use the same scale so it would look weird that way.
I figured it could work since SSF2's doing that to avoid clashing (well, some of them are Brawlified)

Brawlification is iffy. It doesn't look good on all characters. Some like Mr. Game and Watch will have to be overlooked, and other characters you'll have to do more than a simple recolor for-- just as a fair warning.
It has to be all-2D. Brawl isn't even a 3D game (control-wise), so why would be make it 3D?
Small update on the game:
http://sheezyart.com/art/view/2112215/
Added a bunch of stuff, and still lots to go.
The whole damage system is really messed up.

When Gooey ate Squirtle using his Grab (in replacement of Neutral Special). Squirtle than dissapeared. When you reused the attack, Squirtle would appear as you eat him.

I think we should make a Bug Topic.
(07-20-2009, 04:57 PM)Kirbyfan Wrote: [ -> ]When Gooey ate Squirtle using his Grab (in replacement of Neutral Special). Squirtle than dissapeared. When you reused the attack, Squirtle would appear as you eat him.

Oh, I get it. Yeah, there's a few problems with grabbing... (Player2 grabbing player 1) It's going to be fixed in the next update.
Whoa, my Mr Game & Watch in action. Smile
Only two things that I really noticed.
During G&W's idle he does the two basic movements for a bit and then does the two optional ones at once, but in the actual game he does the two main ones for a bit, then one of the ocassional ones, then the main ones a bit and then another optional one and so on. Tongue

Also I like how in real Smash Bros the screen only stretches as far as there are characters on screen and zooms and such.

Oh yes, and what is the grab button?? Tongue

But over all this is looking awesome so far. Cute Heart
Shield + Standard Attack
Holy crap Game and Watch and Squirtle is back again this so far seems soilid good job Runouw

EDIT: Also their smash attack are a bit overpowered like if gooey charges his up smash all the way it will kill them instantly! It's funny though!
Okay, I noticed two more things.
Wait, three.
First of all the two players aren't standing at the same level, the first player is a pixel lower than the second.
Second when Game&Watch ducks I noticed it looked a lot smoother than it should. Then I realized it was because you incorperated his idle into the ducking movement and left him static while ducking.
Also because of the way the characters grab each other when Game&watch is grabbed his feet aren't on the ground. So it would be better to use the alternate 'grabbed' sprites in which his feet aren't flat on the ground.

And a fourth thing I was going to leave out as it's just being overly picky, when Game&Watch juggles the characters remain the same instead of contorting into balls. Tongue

That and Game&Watch need the rest of his moves :grumpleface: Cute

Edit: Also when G&W trys to grab but misses he is holding a bell for some reason.
When's Jigglypuff gonna be in the game? Isn't her sheet done?
I've heard that her sheet will get a touch up with the style and animation.
Okay, but when's Paper Mario gonna be in? That sheet is done, too.
Snakes sheet is complete and is on the custom/edited page.
(07-23-2009, 12:09 PM)A.J. Nitro Wrote: [ -> ]Okay, but when's Paper Mario gonna be in? That sheet is done, too.
I second this. I'd love to see my work in action
(07-23-2009, 01:33 PM)blah475 Wrote: [ -> ]Snakes sheet is complete and is on the custom/edited page.

Yes but it is being redone again!
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