The VG Resource

Full Version: Gussprint's Submissions REMIX - Part II
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2 3 4 5 6 7 8 9 10 11 12
Glad to know you got yourself sorted and back - Nice rip and all!
Slight not-so-huge bump ahead. There's a couple of new sheets in the first post, both coming from the Metroid universe. "Metroid: Fusion", to be exact.
Let's go give a lookie to the classifications.

1. Zazabi
And the award for "Most bizzarre-looking creature in the Metroid universe" goes to this... whatever it is. I mean, just look at it!
Anyway, seeing I was in the area at the time, I thought I'd do a tilerip of this thing. Gotta love VBA's tile viewer.

2. B.O.X. Security Robot
Again, gotta thank VBA's tile viewer for this rip.
The sheet includes pretty much every tile from both encounters(You fight this thing twice in the game: In Sector 3[PYR] and Sector 6[NOC].).

As always, check the first post for the sheets. Also, note to self: Remember to update Landseek sheet with pre-MS5 sprites(Crud, they changed THAT too?!?).
Great job Guss! We've needed more Metroid Heart
Good!
Very awesome!
Blast, he stole mine! Oh well. I'll just move on to the next thing on my list...

BTW, are you planning on ripping every boss from Fusion, Guss?
(09-19-2008, 10:57 PM)Miles07 Wrote: [ -> ]Blast, he stole mine! Oh well. I'll just move on to the next thing on my list...

BTW, are you planning on ripping every boss from Fusion, Guss?

Last time I checked, I didn't steal a thing. Or did you mean that you were planning to rip from Fusion as well?

As for ripping the bosses, I don't know if that'll happen. I did, however, make a tilerip of Yakuza and Ridley-X which are in the process of being organized.
Should I come back with other Metroid GBA rips, I'll keep you guys informed.
Double post and slight bump, I know. But I have new sheets to deliver, actually. Let's give a look to the classifications.

1. Ridley-X(Metroid: Fusion)
Yes, I do know there's a sheet on the site, but... heh...
Full(Hopefully) tile rip of Ridley-X from Fusion, with every tile and SFX, and a couple extras to boot.
Also, scratch what I said about ripping Yakuza. I screwed up big time during ripping. Maybe I will try again someday, but right now... not really in the mood.

2. Mission 5 Background - Part 1-1(Metal Slug 3)
HOLY CRUD, I've actually ripped a BG from the Metal Slug series?!?
Indeed, I thought I'd do a little something extra while ripping the missing Landseek frames. Not much, but it's a start, isn't it?
Kudos to the people at X-Cult for the level names.

Speaking of the Metal Slug series, its sprite rip section has been given a re-organizing job. And speaking of the Landseek, I've updated its sheet with the pre-MS5 sprites(Landseek 1.0).

As always, check the first post for the sheet. On a random note, I love the MS7 rendition of "Assault Theme". ...Come to think of it, I actually love the soundtrack as a whole.
Very nice job, though I hate Ridley X's character model.
cool stuff! Smile
(09-24-2008, 11:38 AM)Gussprint Wrote: [ -> ]Also, scratch what I said about ripping Yakuza. I screwed up big time during ripping. Maybe I will try again someday, but right now... not really in the mood.

I'll take that... *leaves to start ripping*
NEW SHEET DEAD AHEAD! Another background from the Metal Slug games, it appears.

Mission 5 Background - Part 1-2(Metal Slug X)
...Yup, juuuuust from a mission that's numbered the same as the one before.
But yeah, we've got the subway part of Mission 5 from MSX this time around. Just a little something until I finish a Masknell update, along with something else...
And before anyone asks, no, I am NOT ripping the train that comes from the right side of the screen. And no, it's not laziness, believe me. It's just... well, anybody who wants to try fully ripping it, be my guest.

As always, check the first post for the sheet.
Fucking awesome, love it!
NEW SPRITESHEET AHEAD! ...Make that one new and one update. Where's the classification at?!?

General Morden(Metal Slug 7 - Final Mission Sub-boss)
Yep, been thinking of doin' this for some time. My apologies for those who thought of ripping this before I did.

But yeah, it should be all of Morden's frames from the sub-boss fight in MS7's final mission, and it includes the tank too.
Which reminds me, I'm pretty sure that ain't the tank's correct palette. From what I could translate from some Gamespot screenshots, it should be similiar to the Drop Tank's main palette, or close to it at least, so I included that as an alternate palette.
And yes, if I could play the game all the way to the final mission, I'd have used its real colors(I'm able to play it through Mission 1, but that's it.).

For the updated sheet, the Masknell sheet has been updated with its pre-MS5 sprites. Nothing else to add here, except the Ringleader palette is a slightly modified version of the in-game one.

As always, check the first post for the sheets. Also, anyone who has a hold of that tank's true palette, give a shout.
Great!
Cool stuff Guss as usual, I'm looking forward to seeing more MS7 stuff being churned out eventually. Great anticipation! I love it!
Pages: 1 2 3 4 5 6 7 8 9 10 11 12