The VG Resource

Full Version: Super Smash Bros. 4 Model Project
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
(07-30-2015, 10:57 PM)Demonslayerx8 Wrote: [ -> ]yaaaay got dem stages!! was there any new songs tho...? cause of that 1 tales of symphonia song in that video for Lloyd's costume preview...
The only new songs included were for Hyrule Castle 64 and Peach's Castle 64, I've linked to the .NUSBANK files on my Twitter account.
Stage > Other > StageEdit

thats where stage builder parts r at.

edit:
i need the SSS icons for this stage.. and maybe the mario stage too...
[Image: 11754494_1613255105620828_201231998871963289_o.jpg]
Hey, I've heard there's some edits to Falcon's model in the new update but haven't gotten around to downloading it yet. How many visual changes are there in this update/Are they even there?
(08-01-2015, 01:12 AM)Pik Wrote: [ -> ]Hey, I've heard there's some edits to Falcon's model in the new update but haven't gotten around to downloading it yet. How many visual changes are there in this update/Are they even there?
There was no "model" folder in the update for Captain Falcon, so I'm not really sure...
Is there any other alternative BESIDES 3DS Max?
And if not, I really need a super compressed version. As much as you can compress it.
(08-01-2015, 01:12 AM)Pik Wrote: [ -> ]Hey, I've heard there's some edits to Falcon's model in the new update but haven't gotten around to downloading it yet. How many visual changes are there in this update/Are they even there?

There wasn't an update to his model. You're thinking about the update to his dash grab where he can fall off the ledge(I think that's what it was). I'm not sure though. What changes did you notice?
I don't have the update yet myself, I was just going off what a few friends told me. Guess they were just seeing things.
Just wanted to say, every time I try converting the .dds files to .png in Paint.NET, the textures show up white in the blender render.
Hello guys, I have a question... which is the best 3D render engine? I'd like to make renders with the SSB Wii U models (as close as possible to the original game, graphically). SFM and Gmod looked good for me (they're not actual render engines afaik), but converting regular 3D models formats to SFX/Gmod's is pretty hard...I also tried with 3DS Max, but it doesn't look as good as I want :/
You can use the freeware blender. I all ways use it.

Again, what's up with ZSS's hair and make up? RTB, did you update it?
(08-04-2015, 05:30 AM)TM67 Wrote: [ -> ]Hello guys, I have a question... which is the best 3D render engine? I'd like to make renders with the SSB Wii U models (as close as possible to the original game, graphically). SFM and Gmod looked good for me (they're not actual render engines afaik), but converting regular 3D models formats to SFX/Gmod's is pretty hard...I also tried with 3DS Max, but it doesn't look as good as I want :/
I use Blender too.
[Image: u1dsoLW.jpg]
And the models look okay in it, imho.  Tongue
(08-05-2015, 12:59 AM)DJTHED Wrote: [ -> ]
(08-04-2015, 05:30 AM)TM67 Wrote: [ -> ]Hello guys, I have a question... which is the best 3D render engine? I'd like to make renders with the SSB Wii U models (as close as possible to the original game, graphically). SFM and Gmod looked good for me (they're not actual render engines afaik), but converting regular 3D models formats to SFX/Gmod's is pretty hard...I also tried with 3DS Max, but it doesn't look as good as I want :/
I use Blender too.
[Image: u1dsoLW.jpg]
And the models look okay in it, imho.  Tongue
>I use blender too and the models look okay in it, imho
>I use blender
>the models look okay
>"okay"

THAT LOOKS LIKE YOU DID THE WHOLE THING IN MYA!
You used cycles render right? I hate it. I can never remap the textures.
Wow! They look amazing!!! I'll install Blender and learn more about it then. Thank you so much! I'll let you know if it works better than 3DS Max for me Big Grin

Oh, I also have another question regarding the latest SSB Wii U script for 3DS MAX... Well, the problem is that, whenever I import a model, they don't have bones (I'm attempting to import one of the fighter models, so I know they actually have bones)... I have 3DS Max 2011 32-bit. Thanks in advance!
(08-05-2015, 03:08 PM)TM67 Wrote: [ -> ]Oh, I also have another question regarding the latest SSB Wii U script for 3DS MAX... Well, the problem is that, whenever I import a model, they don't have bones (I'm attempting to import one of the fighter models, so I know they actually have bones)... I have 3DS Max 2011 32-bit. Thanks in advance!
Make sure that there's the respective "model.vbn" file in the same folder as the model, that's the file that contains all of the bone information.
(08-05-2015, 04:01 PM)Random Talking Bush Wrote: [ -> ]
(08-05-2015, 03:08 PM)TM67 Wrote: [ -> ]Oh, I also have another question regarding the latest SSB Wii U script for 3DS MAX... Well, the problem is that, whenever I import a model, they don't have bones (I'm attempting to import one of the fighter models, so I know they actually have bones)... I have 3DS Max 2011 32-bit. Thanks in advance!
Make sure that there's the respective "model.vbn" file in the same folder as the model, that's the file that contains all of the bone information.

Can you tell me what's wrong with Zero Suit's hair and make up? It's kind of disturbing. 
I'm thinking of using the .dae files, but I all ready tried that with Ness and the results were...Well...
http://kjamesc.deviantart.com/art/Don-t-...-544076018

Also am I not supposed to post links here?