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My Contra: Hard Corps sprites
#31
Verywell. I'm sending them now. Note that this probably isn't the final version, 'cause I still need to do the laser shots and all that stuff, but in the meantime, I did these. Lemme know if you guys like them.

P.S. Just curios. Why was my last edited sheet rejected? Did I broke a rule or something?


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#32
I was waiting for comments before I accepted it. I don't know enough about the character or the series to judge whether or not it was a good edit.
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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#33
Heh heh heh. Why do I now want to look up how a horse runs just to animate this like that?

They are nice right now. Which AT-AT were they edited from?
Some old GIFs I made that I used as avatars on forums (mostly wouldn't have been possible without Spriters Resource and affiliates).
[Image: Game.gif][Image: image.gif][Image: FF12.gif][Image: Alchemy.gif]

No actual planned rips. Just random whatevers.
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#34
the material was orignated from an AT-ST of The Shy-Guy Kingdom. I then began to experiment on the pieces, like separating the leg pieces from the foot pieces, remoing the "chin" of the ST, creating a gear piece as well as a leg piece, adding a cannon on its side of the head, etc. If you check out The Shy-Guy Kingdom, you'll recognize some pieces, like the feet, body (which is the head streched,) and head. Like I said, I'll be updating it until perfection.
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#35
Allright, have you seen my AT-AT sprites? Well, I just updated them, so don't post the very first ones, but these here! These are better than the first AT-AT sprites and I'm really confident about them. The body has been remade,so have the leg-to-body joints. The only thing misssing is laser sprites. But, hey. I liked them, you'd like them. I did them as perfect and exact as one ordinary AT-AT! Any better? Maybe! Just a reminder, post these not the first ones!


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#36
MUCH better!
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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#37
Quote:I need an AT-AT sprite sheet, but I found none.
Hm, I searched google and found this:
http://rebelfive.wordpress.com/2009/04/2...he-sprite/

Slightly edited and png format:
[Image: atat.png]
[Image: dariC.png][Image: tumblr_mlf109xOe81rmu6i5o1_250.gif][Image: b0KxM.gif]
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#38
I have a question... There's this guy that placed Browny's sprites on the sprite database, but he's missing like three or four sprite poses. Let's say I take them, update them, place them here and on my tag, I give him credits. He's not asking for permission, or credits, but to me, if I don't give him credit for what he did, it would be wrong. My point is can I do that? I mean, I'm not stealing, or taking credit for work I didn't do...
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#39
Well, I should go back on Contra, therefore, I've finished this sprite sheet of Deaeye Joe's final veicle (should you choose the correct paths...). Could you believe that it actualy took me just a few minutes?


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#40
wonder if theres gonna be the Probotector sprite sheet version of this game?
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#41
I'll see what I can do, but most sprites are the same as Contra: Hard Corps...
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#42
Man, I'm lazy! It's been what? One? Two months since I haven't posted? And look what I'm posting exactly! Oh, well. The robots were a pain in the ass. Anyways, were you go, people. I'm gonna get started on the probotector series now.


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#43
Are these enemies? The sheets are huge for so few sprites. Put them all on one sheet.
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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#44
I can make the sheets smaller, but it's best to not merge them. I have two reasons why not. 1: One sheet is of robots, the other is about the aliens, it wouldn't make sence. 2: the robots apeare on the very first level, in a city, while the spiders appear on one of the very last levels in an infected laboratory. You merge the two, it would mean catastrophe (however that's spelled.). I'm uploading the smaller sheets.


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