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Sitting Bear
#1
Here's the main character of my new game. Still making sprites thought. His name is Sitting Bear ( cool huh? Wink). How is it?

[Image: LoneWolf.png] Update:[Image: SittingBear.png]
Update II:[Image: SittingBear-5.png]
[Image: LW_Banner.png] "If first you don't succeed, try, try again." Big Grin
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#2
Um... He looks like a bear.

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#3
Oh, It's just an indian name, he's a bear. Shy Don't think I'm using this for an excuse. I should probably change his name..........
[Image: LW_Banner.png] "If first you don't succeed, try, try again." Big Grin
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#4
call him sitting bear or something
[Image: ndsMEF0.gif][Image: sig.gif]
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#5
(changed name) but......how does it look.......?
[Image: LW_Banner.png] "If first you don't succeed, try, try again." Big Grin
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#6
It's better than your first sprite, but it could still use work. He looks too square; try doing more curves with the pencil or paintbrush tool. It will help give it a smoother look.
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#7
Thanks Devicho..I'll go do that. Big Grin
I did what you said. How does it look now?
[Image: LW_Banner.png] "If first you don't succeed, try, try again." Big Grin
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#8
Not only in the face. His body and limbs need attention, too.
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[Image: deT1vCJ.png]
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#9
right. I'll make sure to do that too. Big Grin
[Image: LW_Banner.png] "If first you don't succeed, try, try again." Big Grin
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#10
While you're at it, it would probably look better if you had the arms go away from the body just a little, instead of them hanging straight down.
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#11
Update! Big Grin
[Image: LW_Banner.png] "If first you don't succeed, try, try again." Big Grin
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#12
Think of this more like drawing than spriting. Maybe start with a mouse drawing rather than a pixel by pixel. That would keep you from doing this.
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#13
okay, I'll try harder! Big Grin
[Image: LW_Banner.png] "If first you don't succeed, try, try again." Big Grin
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