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Fire Emblem: Shadow Dragon Rips
#16
lmao

I sacrificed Jeigan (Jagen) because he's useless. xD However, Freyr (Frey) should be sacrificed to follow the story properly. The reason he isn't playable in FE1 or FE3 is because he was the sacrifice according to the original story.
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#17
If I knew Frey would suck and Cain would have been awesome earlier. I wouldda kept Abel in exchange for Freyggot.
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#18
Actually, Freyr evens out with Kain later on, he also makes a decent myrmidon (if you buff his strength a bit). Abel's also a destructive myrmidon. I reclassed him to myrm at level 5 while my Oguma was level 5, and my Abel outmatches all his stats as a myrmidon, Oguma's a mercenary. That's just amazing.

But yeah, you get so many cavaliers it isn't even funny, you don't need them. Very Sad
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#19
I kick off Cain xDDDD, i dont like him JAJAJAJAJAJA!!!
otherwise, I like the sprites of the GBA ... these lack the grace they had, besides the critical hit animations of GBA were very good, not like this, which only saves Jake (shooter); I love the twist that makes =3
Sohcahtoa...
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#20
Ironic, my teacher just taught us the SohCahToa ratios at third period today... xDDD

I agree in that the GBA animations were more interesting, but the new animations are MUCH more fluid. In the next handheld game for the DS, they better create animations similar to the GBA counterparts, but keep the fluidity of the FEDS sprites. They also need to improve the pseudo-models used in FEDS.

Hell, they may as well just use models period. If they can manage decent enough models in Path of Radiance and Radiant Dawn, they could pull off less detailed ones for the DS, no?

Anyway, I'm starting to feel better (was violently ill the past few days), I may get to ripping stuff again soon. My homework's stacking up though, so no promises.
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#21
(03-09-2009, 04:06 PM)Zanryu Wrote: Ironic, my teacher just taught us the SohCahToa ratios at third period today... xDDD

I agree in that the GBA animations were more interesting, but the new animations are MUCH more fluid. In the next handheld game for the DS, they better create animations similar to the GBA counterparts, but keep the fluidity of the FEDS sprites. They also need to improve the pseudo-models used in FEDS.

Hell, they may as well just use models period. If they can manage decent enough models in Path of Radiance and Radiant Dawn, they could pull off less detailed ones for the DS, no?

Anyway, I'm starting to feel better (was violently ill the past few days), I may get to ripping stuff again soon. My homework's stacking up though, so no promises.

omg JAJAJAJAJAJA!!!
ok, I wish they will make better animations the next time =3.
And I love the GBA sprites, looks pretty cure xDDDDDDD; well, lets wait to see your next rip ;D
Sohcahtoa...
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