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Banjo-Kazooie: Nuts & Bolts (X360)
#16
Nemica Wrote:Mumbo: Wtf... Mumbo's the most antitechnological guy in
the whole game. Except the washing mashine thingy. xD They
can't make him a mechanic.
Right! They better keep his "Eekum Pokum" chanting still. Though what use will he have for chanting? He won't be able to transform "bear and bird". The closest thing to this that I liked, was in Witchyworld (the amusement park/circus world in Tooie), where you turn into an armored car.
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#17
Lol, Mario makes a cameo appearance in the game, I forget where tho.
EDIT: I hope they don't put eyes on everything in this game I'm serious, they do put eyes on everything
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#18
I liked the idea of putting eyes on everything, its what made it even more funny. My favorite parts in the first game was when Banjo goes down the toilet in the Monster Mansion, then when he comes out Grunty yells at him:

"I can't believe you went down there!
Now wash your hands you filthy bear!"
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#19
I think the game is looking good. People are just too quick to judge. Play the damn game first before saying it's gonna suck. I bet people were saying Super Mario 64 was gonna suck because it was in 3D and the health was different and stuff and look how that turned out. Just because something is different doesn't mean it's bad.
XBL: ZRDragoon - PSN: Zubodybop - Steam: XDNESS
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#20
I'm all for a third game of Banjo-Kazooie. I love the franchise and this is the one of the main reasons I'm getting an Xbox 360. But I am kind of worried about the whole vehicle idea. It's a nice concept, but I don't want that to be the entire game. It would just feel like a spin-off title if it didn't have any platforming sections take up 50% of the game. Who knows, maybe Rare can pull it off. We'll just see how it goes when it's released.
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Ultima HAX
June 28th, 2008
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