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Breath of Fire 2 (SNES)
#46
Palettes done, completed notes, added Zombie status, organized everything and the only things to do are separating sfx and checking out ability / item frames + labelling them on the sheet.
SNES Ripping Tutorial with bsnes-rawpalettes & vSNES
https://www.vg-resource.com/thread-43257.html
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Thanked by: Skyla Doragono
#47
Final update before completion, now it just takes more organization.
SNES Ripping Tutorial with bsnes-rawpalettes & vSNES
https://www.vg-resource.com/thread-43257.html
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#48
And it's done. Now the same game for the fusions:

SNES Ripping Tutorial with bsnes-rawpalettes & vSNES
https://www.vg-resource.com/thread-43257.html
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#49
Made it to Township in the Japanese version, unlimited money + no random battle also work here (the rest of the codes not so much):

Added the animated cooking pot with the pig heating up, both animations are not present in the US release.
Probably a bug which happened during the translation of the game.
SNES Ripping Tutorial with bsnes-rawpalettes & vSNES
https://www.vg-resource.com/thread-43257.html
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Thanked by: Skyla Doragono
#50
Way easier to do than the other protags:
Fusion names are completely made up, there is no documentation about them.
SNES Ripping Tutorial with bsnes-rawpalettes & vSNES
https://www.vg-resource.com/thread-43257.html
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#51
Nearly done:

Also found another animated battle background:
[Image: MvAjM0H.png]

Happens when you use Spar's Nature ability.
There is also an exploding cactus in debug mode, probably when Spar is using it in the desert?
I need to try it out.
SNES Ripping Tutorial with bsnes-rawpalettes & vSNES
https://www.vg-resource.com/thread-43257.html
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Thanked by: Skyla Doragono
#52
Needs more organization and separated sfx / sprite parts, then it should be good to go.
SNES Ripping Tutorial with bsnes-rawpalettes & vSNES
https://www.vg-resource.com/thread-43257.html
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Thanked by: Skyla Doragono
#53
Damn, that was rough. But they're all done now, the protagonists for Breath of Fire 2 have been completely reripped.

Now going for the updates, animals and animated battle backgrounds.
SNES Ripping Tutorial with bsnes-rawpalettes & vSNES
https://www.vg-resource.com/thread-43257.html
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#54
Submitted the updates for animals & added new sheet for battle backgrounds (Spar's nature ability). Anyway, project is finished for now.

There is a lot of stuff left and the enemies are not hard to redo, but as I've said before, at one point I just need to stop or I'll never get to other games.
SNES Ripping Tutorial with bsnes-rawpalettes & vSNES
https://www.vg-resource.com/thread-43257.html
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Thanked by: Skyla Doragono
#55
You did amazing work! Thank you for giving this game some love.
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Thanked by: Barack Obama


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