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Billy's Skills
#31
Remember Planet 51? Yeah, that's a movie that exists. They made a game of it, somehow. And it runs on Unreal Engine. (The PS3 version at least, which is where these models were ripped from)

                       

I fixed up the normals on them as in Umodel and Blender previews, they were weird.

Getting away from them now, it's basically standard at this point. Cars.
We have 3 versions of Chick Hicks

The one from Cars for GameCube, and both variants from Cars Race O-Rama for Wii
           

Fun fact, Race-O-Rama reuses the regular model from Cars 1 for Wii, only real difference here is the added channel packed roughness/specular texture. There are small differences in the body textures and the tire colors don't change between alternates, but they are basically identical.
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#32
We have more Cars (what a surprise)
It's the regional car characters, Emma, Giovanni, Gudmund, Koji, and Otto from Mater-National Championship (PC)
                   

Them being the reason they call it Mater-National (Other than marketing Mater on the box despite it not really being about him)

Speaking of Mater...
       

This is both forms of him.

The trouble I had with what to do with some of these textures. I found many were in the characters' folders but weren't actually used in game, I figured I'd still include them as the devs were likely on a time crunch and couldn't code them in gameplay.
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#33
Cars, what a surprise

These time it's the pit crew forklifts from Race-O-Rama (Wii)

               

In order from left to right: Not Chuck, MotorCo, HTB, and Doc Hudson Academy

They're playable in the Guido Kart mode, which has elements similar to Mario Kart such as powerup boxes.

After that we have the Modified Lightning McQueen, the final Lightning form unlocked who appears on the cover art.
   

Weirdly he has 8 tires, 2 fused each side

After that we have Ramone from Cars Lightning League (Mobile)
   

It was a hard time getting most of the characters in this game other than Lightning and Mater. But I found a version of the game's APK to get Ramone and all other characters.

Alright, that's enough Cars.
Let's look at the Able Sisters
   

This is the trophy from Super Smash Bros. for 3DS.
I thought they'd be great trophy addition after getting all the Pikmin trophies.
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#34
Most of the characters from Mortal Kombat vs. DC Universe are up, I just sent fixes to a few of them.

I fixed Batman, Scorpion, Sub- Zero, and Superman.
               

The current submissions have no rigging, the original unpacked textures and LOTS of junk images that aren't parts of the models. And they also happen to have low poly models in game so I've submitted those as well.

And I've went to send the remaining characters currently not uploaded.
We got Shao Kahn, Shang Tsung, Liu Kang, Lex Luthor and Captain Marvel (AKA Shazam).
                   

I figured out how to fix their textures myself (thanks Texture Remix) and I'll get through fixing more of the characters already up.
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#35
Billy N64 models? Impossible.

These are from the N64 port of Mortal Kombat 4. The characters I've gotten so far are Scorpion, Jarek, Goro, and Shinnok.

Only problems I've had are with the textures as they're essentially split into multiple parts of one image.

I'm sending fixed variants which combines all parts of a texture to one image

These are the dumps of Scorpion's arm texture as they are in game
       
As you can see they obviously go together

This is the fix I did
   
I wouldn't do stuff like this usually but seeing how well the textures go together, I'd leave these as an option
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#36
Is it time for more goofy ahh licensed game rips I got? Yes.
It's so weird, I started with major Nintendo titles but over time I got more into weird licensed games.

First we got Chef from South Park (N64)
I've re-ripped him in a t pose and included extra eye and mouth textures
   
I loved seeing him in the show, and I miss Isaac Hayes very much.

Now we have Skipper from.... Shrek the Third?
   
Yes, a Madagascar penguin appears as an easter egg in a level in a Shrek game .

And if you think that's weird Shrek and BOB from Monsters vs. Aliens are in Madagascar Kartz
       
I actually got all of the racers from this game, but I really had to show the two oddball guests.

Now here's Po from Kung Fu Panda: Kung Fu Rumble, some old Unity fighting game that was on Nickelodeon's website at some point.
   
I also got Lord Shen and I'll hopefully make time to work on the other enemies

Getting away from the Dreamworks and into Pixar, it's more Cars (what a shock)
       
These are Darrell Cartrip and Sheriff, I sent them in the GameCube version beforehand and they have bigger textures and more polygons as usual. I also got a look at Sheriff from Race-O-Rama on the same system to see if they reused him, the textures are colored different and the body has a few more triangles but they're basically the same.
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#37
Monsters vs. Aliens is a movie I never thought about after seeing it in theaters as a kid
After rewatching, it's admittedly pretty funny and I don't get why people hate it (a Cars situation for me if you'd like)

I've gotten some of the characters from the game
There's 4 models of Ginormica as she changes her outfit each chapter. This wasn't too bad, only one I had problems with here is BOB, he uses 3 different UV maps, one for the diffuse texture, one for an extra effect, and one for the normal map.

I've come a long way in terms of models. Going from major Nintendo titles to licensed games such as Cars, Monsters vs Aliens, and Kung Fu Panda.
I tried going for the Bug's Life and Toy Story 2 games on N64 as well but it wouldn't rip meshes properly due to some weird mesh culling.
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#38
I finally got into ripping PS2 save data models, much like how I've gotten into GameCube save data and Wii game disc channel sprites.

Naturally I had to get models from some licensed games.

                               
In order from left to right, top to bottom: Monsters vs. Aliens, Shark Tale, Finding Nemo, The Incredibles, Monsters, Inc., Over the Hedge, Cars, and Cars: Mater-National Championship.

I'll likely get more into these, mostly for games I actually enjoy.
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#39
Not too much new but I got into ripping the Wii version of Monsters vs. Aliens
   

That and Cars for the Xbox 360
   

Getting away from licensed games, this is the Emperor Bulblax from Pikmin 1.
   

The program I found is weird and can't export material colors so the Pikmin are a total bust currently.
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#40
I learned about ripping from the Sega Saturn version of Quake
   

This is the exclusive map used in the title screen, showing logos for Id, Sega, and Lobotomy Software (the people who ported this version)

Next two are Tony Hawk and Bam Margera from Tony Hawk's Underground 2
       

The character models themselves are easy to extract with the Blender tools, the hard part is the textures. I currently don't know how to export them within the files so I've had to screen rip for the textures. But I've played this game since i was a kid and loved it. (Should my parents have let me? Debatable.)
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#41
New models from more games on the way

Little Witch Academia Chamber of Time (PC)
           

Tony Hawk's Pro Skater 3 (Xbox)
       

Fun fact: The green haired girl from LWA was actually designed by a fan artist and the developers added her in as an NPC

EDIT: I tried ripping from Pro Skater 3 on PC and I couldn't get them t posed. The only version I know which can rip the characters in t poses is the Xbox version. I've tried GameCube as well but same results as PC.

I've been working on lots more from other games up so be ready for them
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#42
More incoming models

Shadow the Hedgehog (GameCube)
           

Metal Gear Solid: The Twin Snakes (GameCube)
       

Madagascar (PC)
       

It took me a while to figure out Shadow's files but then I learned about the tools used for it (as well as Sonic Heroes)
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#43
Learned to rip from more games

Shadow the Hedgehog (GameCube)
               

Sonic Dash (Mobile)
           

Sonic the Hedgehog (2006) (Xbox 360)
   

Mario & Sonic at the Rio 2016 Olympic Games (Wii U)
       

As you see, there's a lot of Shadow. The ones from Sonic Dash and Sonic 06 are revisions of some pretty old models with no rigs.
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#44
More on the way

Ratatouille (PC)
               

Monsters vs. Aliens (PC)
               

I made 2 icons for those keyboard keys since I really wanted to have a little fun and because I'm sure if I can have that as the icon when it gets approved
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