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Ripping models from PSX
#1
Hello, I decided to get advice from the forums to help me rip from a PSX game. For details, the game I'm trying to rip from is Thrill Kill. I tried PSXPrev and didn't really have any luck. I would appreciate any help provided.
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#2
You can use the Avocado emulator to take 3D screenshots.

Download the 3D screenshot builds -> here.
Some discussion about 3D screenshots on the issue tracker -> here.
You'll need to play around with the options to get the best results.
If you're importing into Blender, use version 3.3+ and make sure you use the "OBJ" (not "OBJ (legacy)") importer to get vertex colors to work.
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#3
(09-03-2022, 08:14 AM)scurest Wrote: You can use the Avocado emulator to take 3D screenshots.

Download the 3D screenshot builds -> here.
Some discussion about 3D screenshots on the issue tracker -> here.
You'll need to play around with the options to get the best results.
If you're importing into Blender, use version 3.3+ and make sure you use the "OBJ" (not "OBJ (legacy)") importer to get vertex colors to work.

Actually, I did try the Avocado emulator and still had no luck. I kept getting an error message 'R Unhandled address at 0xbfc8000'. I will try the emulator again with and maybe I could get it to work.
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#4
(09-03-2022, 08:51 AM)SegaTailsTrident Wrote:
(09-03-2022, 08:14 AM)scurest Wrote: You can use the Avocado emulator to take 3D screenshots.

Download the 3D screenshot builds -> here.
Some discussion about 3D screenshots on the issue tracker -> here.
You'll need to play around with the options to get the best results.
If you're importing into Blender, use version 3.3+ and make sure you use the "OBJ" (not "OBJ (legacy)") importer to get vertex colors to work.

Actually, I did try the Avocado emulator and still had no luck. I kept getting an error message 'R Unhandled address at 0xbfc8000'. I will try the emulator again with and maybe I could get it to work.

Figured out, it started to emulate with Avocado when I got a BIOS file. I'll figure out what to do for now on.
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