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Secret of Mana
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Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
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Looking good! Just when you think you're close, suddenly more palettes! Tongue
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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I totally forgot that the moogled forms can flash, you just have to run or press the attack button. Same thing with the whip, it's the only weapon that uses a different animation outside of combat. For the battle stances with the lance... I was just lazy. Popoi got her stance since I was editing the sheet anyway, but I didn't do it for Randi & Primm (the unique sprites itself are on the sheet, though).

Anyway, before going to the hospital, I'm going to finish these sheets.
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Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
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The following sheets were revised:

- Status Ailments & Transformations
- Whip (Randi)

Should be approved soon.

The other sheets I wanted to do need a little bit more work, now that I have a better knowledge about the animations. They will be done after I'm back home.

Cya
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
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Surgical intervention went great, no pain at all and now I'm back home to rip more SoM:

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Shellshock & Turtlance, WIP.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
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More Progress:
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Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
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Shellblast & Turtlance

- Eggplant Man & Tomato Man
- Eye Spy & Wizard Eye
- Weepy Eye & Whimper
- Eggatrice & Basilisk
- Chess Knight & Griffin Hand
- Mystic Book & National Scar
- Water Thug & Ice Thug
- Pebbler & Needlion
- Howler, Beast Zombie & Heck Hound
- Mushboom & Mushgloom
- Polter Chair, Nemesis Owl & Marmablue
- Imp & Gremlin
- Werewolf & Wolf Lord
- Turtlance & Shellblast
- Kid Goblin, Ma Goblin & Goblin
- Dark Ninja, Dark Stalker & Master Ninja


Two left.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
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Werewolf & Wolf Lord (WIP)
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Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
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WIP
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This is pretty much it, sprites & animations are complete. Just a few palette swaps to make it ready for submission.

Werewolf uses roundhouse kicks, Wolf Lord heavy kicks & both use elbow checks. Knee check, throw & bloody bite are unused, casting is used by both, but especially Wolf Lord literally spams his spells like if there's a prize to win, especially Cure Water even if his HP are full.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
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Werewolf & Wolf Lord

- Eggplant Man & Tomato Man
- Eye Spy & Wizard Eye
- Weepy Eye & Whimper
- Eggatrice & Basilisk
- Chess Knight & Griffin Hand
- Mystic Book & National Scar
- Water Thug & Ice Thug
- Pebbler & Needlion
- Howler, Beast Zombie & Heck Hound
- Mushboom & Mushgloom
- Polter Chair, Nemesis Owl & Marmablue
- Imp & Gremlin
- Werewolf & Wolf Lord
- Turtlance & Shellblast
- Kid Goblin, Ma Goblin & Goblin
- Dark Ninja, Dark Stalker & Master Ninja


Time to finish this.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
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So excited to see you here, at the finish line!
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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Yeah, can't believe I actually completed enemies and bosses. After that, I probably do the weapons and take a look at the other sheets, pretty sure all of them need palettes while others deserve a complete overhaul.

WIP
[Image: UoS0EtT.png]

This one doesn't use his boomerang very often, the goblins from the underground palace on the other hand just spam it.
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WIP, but the frames are all there.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
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Kid Goblin, Ma Goblin & Goblin

- Eggplant Man & Tomato Man
- Eye Spy & Wizard Eye
- Weepy Eye & Whimper
- Eggatrice & Basilisk
- Chess Knight & Griffin Hand
- Mystic Book & National Scar
- Water Thug & Ice Thug
- Pebbler & Needlion
- Howler, Beast Zombie & Heck Hound
- Mushboom & Mushgloom
- Polter Chair, Nemesis Owl & Marmablue
- Imp & Gremlin
- Werewolf & Wolf Lord
- Turtlance & Shellblast
- Kid Goblin, Ma Goblin & Goblin
- Dark Ninja, Dark Stalker & Master Ninja


Done and done.
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Weapons, WIP:
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