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Secret of Mana
And now off to the medium enemies:

[Image: PGJErnO.png]
WIP

Howler (US) = Jackal (JP)
Beast Zombie (US) = Beast Zombie (JP)
Heck Hound (US) = Hell Hound (JP)

I guess I'll change it back to Heck Hound, since this was the original localized name for it (first I wanted to treat it as the "true" version of an otherwise censored name, but I changed my mind).
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Thanked by: Ton
Howler, Beast Zombie & Heck Hound

Easy-to-rip Enemies
- Eggplant Man & Tomato Man
- Eye Spy & Wizard Eye
- Weepy Eye & Whimper
- Eggatrice & Basilisk
- Chess Knight & Griffin Hand

Medium
- Mystic Book & National Scar
- Water Thug & Ice Thug
- Pebbler & Needlion
- Howler, Beast Zombie & Heck Hound
- Mushboom & Mushgloom
- Polter Chair, Nemesis Owl & Marmablue
- Imp & Gremlin

Difficult
- Werewolf & Wolf Lord
- Turtlance & Shellblast
- Kid Goblin, Ma Goblin & Goblin
- Dark Ninja, Dark Stalker & Master Ninja
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WIP
[Image: RE9ISpK.png]
Just a few minor things to do, but I'm done for today.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
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Mystic Book & National Scar

- Eggplant Man & Tomato Man
- Eye Spy & Wizard Eye
- Weepy Eye & Whimper
- Eggatrice & Basilisk
- Chess Knight & Griffin Hand
- Mystic Book & National Scar
- Water Thug & Ice Thug
- Pebbler & Needlion
- Howler, Beast Zombie & Heck Hound
- Mushboom & Mushgloom
- Polter Chair, Nemesis Owl & Marmablue
- Imp & Gremlin
- Werewolf & Wolf Lord
- Turtlance & Shellblast
- Kid Goblin, Ma Goblin & Goblin
- Dark Ninja, Dark Stalker & Master Ninja

Bah, the list isn't correct anyway, the wolves and books were very easy, while the eye enemies were kinda time-consuming due to their donut lazer. I guess you can't tell the difficulty before you actually go and rip these guys.
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WIP
[Image: 4NLM3ZD.png]
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
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Thanked by: Ton
Polter Chair, Marmablue & Nemesis Owl
Mushboom, Mushgloom & Matango Residents

- Eggplant Man & Tomato Man
- Eye Spy & Wizard Eye
- Weepy Eye & Whimper
- Eggatrice & Basilisk
- Chess Knight & Griffin Hand
- Mystic Book & National Scar
- Water Thug & Ice Thug
- Pebbler & Needlion
- Howler, Beast Zombie & Heck Hound
- Mushboom & Mushgloom
- Polter Chair, Nemesis Owl & Marmablue
- Imp & Gremlin
- Werewolf & Wolf Lord
- Turtlance & Shellblast
- Kid Goblin, Ma Goblin & Goblin
- Dark Ninja, Dark Stalker & Master Ninja
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
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WIP, Pebbler & Needlion:
[Image: qgD0tgy.png]

Other sprites from Somedit:
https://i.imgur.com/zhao0oC.png
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WIP, Pebbler & Needlion:
[Image: Ot8iizv.png]
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
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Nearly done:
[Image: qJiNXFe.png]
Shadows need darker tone due to a glitch, applying the 2nd palette to create the Pebbler enemy, separating the dirt sfx, etc.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
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Pebbler & Needlion

- Eggplant Man & Tomato Man
- Eye Spy & Wizard Eye
- Weepy Eye & Whimper
- Eggatrice & Basilisk
- Chess Knight & Griffin Hand
- Mystic Book & National Scar
- Water Thug & Ice Thug
- Pebbler & Needlion
- Howler, Beast Zombie & Heck Hound
- Mushboom & Mushgloom
- Polter Chair, Nemesis Owl & Marmablue
- Imp & Gremlin
- Werewolf & Wolf Lord
- Turtlance & Shellblast
- Kid Goblin, Ma Goblin & Goblin
- Dark Ninja, Dark Stalker & Master Ninja
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
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this is one of my favorite threads here even tho im new in this thing.
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Good to hear that, because there's more:
[Image: hfUydjd.png]
Water Thug & Ice Thug, WIP.
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[Image: cqkB8Zr.png]
WIP, one animation (casting) is missing, because it has unique placements for the trident. I will also add the weaponless sprites.
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Water Thug & Ice Thug

- Eggplant Man & Tomato Man
- Eye Spy & Wizard Eye
- Weepy Eye & Whimper
- Eggatrice & Basilisk
- Chess Knight & Griffin Hand
- Mystic Book & National Scar
- Water Thug & Ice Thug
- Pebbler & Needlion
- Howler, Beast Zombie & Heck Hound
- Mushboom & Mushgloom
- Polter Chair, Nemesis Owl & Marmablue
- Imp & Gremlin
- Werewolf & Wolf Lord
- Turtlance & Shellblast
- Kid Goblin, Ma Goblin & Goblin
- Dark Ninja, Dark Stalker & Master Ninja


Only three enemy groups remain.
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This is it for now, I will have an operation on Wednesday (nothing too serious) and this means no ripping for some time.

Therefore starting new sheets doesn't make any sense to me, the only things I'll do until then are ripping the missing sprites for some of my sheets:

- Randi (Whip): Misses three animations when jumping over a cliff (Mana Fortress, Lofty Mountains, etc.)
- Status Ailments & Transformations: Moogled Randi/Primm/Popoi have flash palettes for rebuilding their stamina which are absent from the sheet
- Randi & Primm miss their "Battle Stance (Lance)" section, which I've already added to Popoi
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[Image: tYBGh2I.png]
WIP
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
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Thanked by: Ton


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