Users browsing this thread: 1 Guest(s)
Ripping models from Mega Man X DiVE
(11-18-2020, 10:14 PM)DatOneTaiwanGuy Wrote: here are the models of X (M.K) version and copy x :

{LINK REMOVED}

and halloween aile :

{LINK REMOVED}

Also, i think they are going to bring Megaman Battle Network content to X DiVE because i saw some three missing characters, ch049, ch050 and ch051, and their few effects.
Plus, i saw the cards of that content.

Thank you so much for sharing all the models you got!!!. 
Can you put all the models you have in a drive folder and share it? So you can also save the new models in that folder and have them sorted. Once more, thank you!!! Big Grin
Thanked by:
I've got room.
I'll do it.
I'll primarily focus on characters.
Thanked by:
Also, when using wxHexeditor and this site below that AtlasF used:

https://tomeko.net/online_tools/xor.php?lang=en

there are some easy keys to decrypt except the ones which store images and music for the game:

Normal key that works somehow in assets that store new models and other stuff: 55 6E 69 74 79 46 53 00 00 00

Key 2 (almost works quite a number of assets): 55 6E 69 74 79 46 53 00 00

Key 3: 55 6E 69 74 79 46 53 00

Using the link above to decrypt the length of the key.

(If key 1 doesn't work with other assets, switch key 2)

(If key 2 doesn't work, switch key 3)

(If all those keys don't work, i will do them myself with my linux computer and then share them to you).

For files having '@UTF..L....X......X' in wxHexEditor, they are ACB sound files, but for image files, they are this ' sB..M...C...'.
Thanked by:
Does anyone know a good equivalent to wxHexEditor that can be used for Windows?
Thanked by:
(11-24-2020, 09:25 PM)DatOneTaiwanGuy Wrote: Also, when using wxHexeditor and this site below that XFlak used:

https://tomeko.net/online_tools/xor.php?lang=en

there are some easy keys to decrypt except the ones which store images and music for the game:

Normal key that works somehow in assets that store new models and other stuff: 55 6E 69 74 79 46 53 00 00 00

Key 2 (almost works quite a number of assets): 55 6E 69 74 79 46 53 00 00

Key 3: 55 6E 69 74 79 46 53 00

Using the link above to decrypt the length of the key.

(If key 1 doesn't work with other assets, switch key 2)

(If key 2 doesn't work, switch key 3)

(If all those keys don't work, i will do them myself with my linux computer and then share them to you).

For files having '@UTF..L....X......X' in wxHexEditor, they are ACB sound files, but for image files, they are this ' sB..M...C...'.
I still dont know how to decrypt,would you mind recording a video?
Thanked by:
Just check AtlasF's post on ripping the assets in page 8.

He posted his video on google drive and he shared the link on page 8.

I followed his method but with my older version of wxHexEditor right here.
Thanked by:
Sad 
(11-25-2020, 09:36 PM)DatOneTaiwanGuy Wrote: Just check AtlasF's post on ripping the assets in page 8.

He posted his video on google drive and he shared the link on page 8.

I followed his method but with my older version of wxHexEditor right here.
thx, i know how to do now,but only can decrpt one by one
Cry
Thanked by:
Yo! Bass.EXE is coming to DiVE! Let's go~!
Thanked by:
Already ripped him too... :

{LINK REMOVED}

and i think i fixed the file sharing problem.
Thanked by:
(12-02-2020, 10:23 PM)DatOneTaiwanGuy Wrote: Already ripped him too... :

{LINK REMOVED}

Hey I tried downloading the files but accidentally turned “Link sharing” off and now the download link is private. (i’m so sorry!) could you make it public again? Thanks in advance!
Thanked by:
Did you actually download it?
Thanked by:
no, i ripped it from the game.
Thanked by:
I was asking OK5MO. Sorry for the confusion.
Thanked by:
@DatOneTaiwanGuy

Did you happen to rip the models of Rockman Dash, Rockman Exe, and Protoman EXE as well.
I want to convert them for use in XNALARA.
I've just finished converting your BASS.EXE to XNALARA if you want to see what I've been doing.
https://www.deviantart.com/enlightendsha...1607028547

My ultimate goal is to have the FORTE.EXE and ROCKMAN.EXE models and maybe do a mesh mod that looks like the FORTE CROSS ROCKMAN design from the movie.
Thank you for sharing the models you've ripped so far.
Thanked by:
Also i found some placeholders of some characters with this code:

CH052_000 and 001 are only assetbundles with only particles

and next week's new skin for Iris:

CH024_001 ( white boxes in the textures, dragonbones and animations)
Thanked by:


Forum Jump: