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Ripping models from Mega Man X DiVE - Printable Version

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Ripping models from Mega Man X DiVE - Deep Weeb - 09-12-2019

I have the files from the latest mobile game Mega Man X DiVE closed beta.
The game runs on Unity, and AssetStudio can read the files on the .apk just fine, but the additional data seems to be unreadable.

Files here
{LINK REMOVED}


RE: Ripping models from Mega Man X DiVE - Sneakyerz - 02-05-2020

So how does one extract it's contents with assets studio? non of the files I tried with could be extracted


RE: Ripping models from Mega Man X DiVE - Deep Weeb - 02-05-2020

(02-05-2020, 06:37 PM)Sneakyerz Wrote: So how does one extract it's contents with assets studio? non of the files I tried with could be extracted

They are encrypted. The decryption process is simply but painfully slow until somebody figures how to do it in batch.


RE: Ripping models from Mega Man X DiVE - MadMatt4000 - 03-20-2020

(02-05-2020, 08:07 PM)Deep Weeb Wrote:
(02-05-2020, 06:37 PM)Sneakyerz Wrote: So how does one extract it's contents with assets studio? non of the files I tried with could be extracted

They are encrypted. The decryption process is simply but painfully slow until somebody figures how to do it in batch.
I don't mind slow, what exactly is the decryption process. I'd really like to rip these.


RE: Ripping models from Mega Man X DiVE - Chris Shade - 03-26-2020

Since the game is released, has anyone started reverse engineering it?


RE: Ripping models from Mega Man X DiVE - hyago - 03-28-2020

(09-12-2019, 12:00 AM)Deep Weeb Wrote: I have the files from the latest mobile game Mega Man X DiVE closed beta.
The game runs on Unity, and AssetStudio can read the files on the .apk just fine, but the additional data seems to be unreadable.

Files here

Same problem here.
This guy seems to know how to read the additional data. I already asked him how.


RE: Ripping models from Mega Man X DiVE - LJSTAR - 03-28-2020

It uses XOR, basically.
Also, i've ripped every playable character models (this include spoilers for the next event tho)
{LINK REMOVED}


RE: Ripping models from Mega Man X DiVE - The Prawn - 03-28-2020

(03-28-2020, 11:03 AM)LJSTAR Wrote: It uses XOR, basically.
Also, i've ripped every playable character models (this include spoilers for the next event tho)
{LINK REMOVED}

You wouldn't happen to have models of the Mavericks and other characters that appear in the game, would you?

I'd also have some usage out of those, if you don't mind.


RE: Ripping models from Mega Man X DiVE - TheUltimateDark - 03-28-2020

(03-28-2020, 11:03 AM)LJSTAR Wrote: It uses XOR, basically.
Also, i've ripped every playable character models (this include spoilers for the next event tho)
{LINK REMOVED}
Man how you did it? Could teach me? I want to rip the animations as well


RE: Ripping models from Mega Man X DiVE - LJSTAR - 03-28-2020

(03-28-2020, 12:08 PM)The Prawn Wrote: You wouldn't happen to have models of the Mavericks and other characters that appear in the game, would you?

I'd also have some usage out of those, if you don't mind.

I don't mind, altho they aren't as conventionally named like player models, so it would be neat if you could make me a list of the ones you'd want in particular.


(03-28-2020, 02:03 PM)TheUltimateDark Wrote: Man how you did it? Could teach me? I want to rip the animations as well

Well, you pretty much need to find something for XOR files and the key for it
the key is "556E6974794653000000" altho it may not work on some files (but should for the majority of them)



PS: Added weapons models as well, I couldn't find their "animator" so they are unrigged .obj files


RE: Ripping models from Mega Man X DiVE - TheUltimateDark - 03-28-2020

(03-28-2020, 05:42 PM)LJSTAR Wrote:
(03-28-2020, 12:08 PM)The Prawn Wrote: You wouldn't happen to have models of the Mavericks and other characters that appear in the game, would you?

I'd also have some usage out of those, if you don't mind.

I don't mind, altho they aren't as conventionally named like player models, so it would be neat if you could make me a list of the ones you'd want in particular.


(03-28-2020, 02:03 PM)TheUltimateDark Wrote: Man how you did it? Could teach me? I want to rip the animations as well

Well, you pretty much need to find something for XOR files and the key for it
the key is "556E6974794653000000" altho it may not work on some files (but should for the majority of them)



PS: Added weapons models as well, I couldn't find their "animator" so they are unrigged .obj files
what you recommend to open those XOR files? maybe do a BMS script works too?


RE: Ripping models from Mega Man X DiVE - The Prawn - 03-28-2020

(03-28-2020, 05:42 PM)LJSTAR Wrote: I don't mind, altho they aren't as conventionally named like player models, so it would be neat if you could make me a list of the ones you'd want in particular.

You got a Discord of the sort? I feel it'd be easier to send you the list that way. I'll DM you my username so that you may add me there.


RE: Ripping models from Mega Man X DiVE - MadMatt4000 - 03-29-2020

Okay, I've been ripping these models myself using ninja ripper on Nox Emulator. The downside is that I actually have to play the game and don't care for it, lol. Being able to rip the models directly from the files would be extremely handy! Also, the ones I rip aren't rigged, and are just ripped in their current pose on screen. Please help me to understand how to rip them this way, and I will upload every enemy in the game!


RE: Ripping models from Mega Man X DiVE - hyago - 03-30-2020

(03-28-2020, 11:03 AM)LJSTAR Wrote: It uses XOR, basically.
Also, i've ripped every playable character models (this include spoilers for the next event tho)
{LINK REMOVED}

Did you use XOR to decrypt the files and AssetStudio to export them?


RE: Ripping models from Mega Man X DiVE - LJSTAR - 03-30-2020

(03-30-2020, 07:28 AM)hyago Wrote: Did you use XOR to decrypt the files and AssetStudio to export them?

It's encrypted using XOR, so using something to decrypt it (using the key) and then opening the files (and export) in Asset Studio, yeah