Users browsing this thread: 1 Guest(s)
How to open files in spine-unity? KOF ALL STAR
#1
Hi, I was able to extract the game data. And I found that the assets to build the game arts use files handled by the Spine 2D program. 
[Image: Captura.png]
But the program is too expensive and I can not buy it, try to do it in DragonBones Pro and do not open the files ".skel.bytes" I found that I could arm in Unity with the runtime, but when I open the files along with the runtime the file ". skel "is not valid.
 I wanted to know how I can open them.

I attach examples! 
.zip   Orochi Saysiu.zip (Size: 868.72 KB / Downloads: 191)
Reply
Thanked by:


Forum Jump: