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How to open files in spine-unity? KOF ALL STAR - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-114.html) +---- Thread: How to open files in spine-unity? KOF ALL STAR (/thread-35601.html) |
How to open files in spine-unity? KOF ALL STAR - kusanagiruiz - 06-02-2019 Hi, I was able to extract the game data. And I found that the assets to build the game arts use files handled by the Spine 2D program. ![]() But the program is too expensive and I can not buy it, try to do it in DragonBones Pro and do not open the files ".skel.bytes" I found that I could arm in Unity with the runtime, but when I open the files along with the runtime the file ". skel "is not valid. I wanted to know how I can open them. I attach examples! ![]() |