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Modified Sonic Sprites
#16
Hey. Sorry for the long wait. Here is what to come. Some custom, some edited, and some polished up to fit the style of the in-game sprites. Still need to fix a few thing like fixing the palette.


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#17
I wanted to make this post.

Here is some more sprites that are being worked on in the pink box. Completed a few things:
Sonic 1-3 spring twirl
Sonic Mania style mach speed
Sonic 2 Ending pose
Tweaked Hyper Sonic palette
and secret pose try to guess...


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#18
Here it is the update of this sprite sheet.
It took a while but here's what's new: 

New Sonic Mania Section (WIP)
A bunch of Sonic 3 sprites (WIP)
A few Sonic CD sprites (WIP)
Sonic 1+2 sprites completed
Added Super Sonic Sprites (WIP)
Hyper Sonic Palette
Another Sonic title sprites (WIP)

(boy that is a lot of WIP are there...)

Let me know if there are any sprites that I should add, remove, or enhance.[Image: smile.png]


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#19
It may just be me, but it feels like for his base idle, his eyes are looking to the side rather then forward. Try using the 3K sprite for reference in a way. His back spike also could be longer. The running sprites should also have him lean forward more. The way you made him lean back makes it feel like he's putting less effort into running. Overall though, this looks very promising, and I really like some of the unique sprites on the sheet. You should make a full on Spinball section and try and redo more of the unique animations. Not too many people have done that.
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#20
Yeah, I've never notice that small detail I tried to make him look more forward without making his eyes look to big. Thanks Big Grin
As of now I'm currently making Spinball a separate section. I've also made Sonic lean more when he is running. (Kinda weird when you remove his arms when he runs...)


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#21
This might not count but I was working on Sonic's pal/buddy/friend. There were a few things that I changed like Tails's muzzle to be more closer to the design with tails having 3 or more fur on his muzzle. It's still a W.I.P but it's still good.


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