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Need help with extracting models from Azumanga Donjara Daiou for the PSX
#1
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Hey, guys. I really need help. There's this game that has all the casts of Azumanga Daioh. They look like this. 
[Image: R18R5lG.png]
I wanted to extract them and use them as models to put in 3D animation programs like Blender and such, but it wasn't easy as I expected to be. I had to search a lot of times and most of them confused me or got me nowhere. I'm not that smart with all this PSX technology except the fact that I learned that Playstation games have no z-depth or buffer I think. (Or is it the other way around?) I tried jPSXdec, but it only ripped the textures and the sprites like the ones I saw on the Spriters Resource, but sadly not these.
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[Image: MvMxiDo.png]

I'm using Retroarch as an emulator and I have the game as bin. and iso. files. Can someone help me find the solution to this, please? Thanks.
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#2
Hey guys. I'm still waiting for some answers. Maybe it's because it's almost impossible to extract models from specific games?
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